Searched refs:needs_legacy_glsl_syntax (Results 1 – 1 of 1) sorted by relevance
2630 if (needs_legacy_glsl_syntax(gl_info) in shader_glsl_get_register_name()2645 if (needs_legacy_glsl_syntax(gl_info) in shader_glsl_get_register_name()3246 BOOL legacy_syntax = needs_legacy_glsl_syntax(gl_info); in shader_glsl_get_sample_function()6543 needs_legacy_glsl_syntax(gl_info) in shader_glsl_input_pack()7374 if (needs_legacy_glsl_syntax(gl_info)) in shader_glsl_generate_pshader()7455 if (!needs_legacy_glsl_syntax(gl_info)) in shader_glsl_generate_pshader()7650 if (!needs_legacy_glsl_syntax(gl_info)) in shader_glsl_generate_vshader()9150 if (!needs_legacy_glsl_syntax(gl_info)) in shader_glsl_generate_ffp_fragment_shader()10040 if (!needs_legacy_glsl_syntax(gl_info)) in set_glsl_shader_program()10125 if (needs_legacy_glsl_syntax(gl_info)) in set_glsl_shader_program()[all …]