Searched refs:nextState (Results 1 – 3 of 3) sorted by relevance
122 U32 const nextState = symbolNext[symbol]++; in FSE_buildDTable() local123 tableDecode[u].nbBits = (BYTE) (tableLog - BIT_highbit32(nextState) ); in FSE_buildDTable()124 tableDecode[u].newState = (U16) ( (nextState << tableDecode[u].nbBits) - tableSize); in FSE_buildDTable()
356 cell->nextState = 0; in ZSTD_buildSeqTable_rle()420 U32 const nextState = symbolNext[symbol]++; in ZSTD_buildFSETable() local421 tableDecode[u].nbBits = (BYTE) (tableLog - BIT_highbit32(nextState) ); in ZSTD_buildFSETable()422 tableDecode[u].nextState = (U16) ( (nextState << tableDecode[u].nbBits) - tableSize); in ZSTD_buildFSETable()813 DStatePtr->state = DInfo.nextState + lowBits; in ZSTD_updateFseState()821 DStatePtr->state = DInfo.nextState + lowBits; in ZSTD_updateFseStateWithDInfo()
68 U16 nextState; member