Searched refs:num_materials_out (Results 1 – 1 of 1) sorted by relevance
/reactos/dll/directx/wine/d3dx9_36/ |
H A D | mesh.c | 3447 … struct ID3DXBuffer **effects_out, DWORD *num_materials_out, struct ID3DXSkinInfo **skin_info_out, in D3DXLoadSkinMeshFromXof() argument 3469 effects_out, num_materials_out, skin_info_out, mesh_out); in D3DXLoadSkinMeshFromXof() 3473 if (num_materials_out || materials_out || effects_out) in D3DXLoadSkinMeshFromXof() 3662 if (num_materials_out) *num_materials_out = mesh_data.num_materials; in D3DXLoadSkinMeshFromXof() 4200 struct ID3DXBuffer **effects_out, DWORD *num_materials_out, struct ID3DXMesh **mesh_out) in D3DXLoadMeshFromXInMemory() argument 4227 device, adjacency_out, materials_out, effects_out, num_materials_out, mesh_out); in D3DXLoadMeshFromXInMemory() 4531 if (num_materials_out) *num_materials_out = num_materials; in D3DXLoadMeshFromXInMemory()
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