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Searched refs:num_triangles (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/opengl/glu32/src/libnurbs/nurbtess/
H A DprimitiveStream.h87 Int num_triangles();
H A DprimitiveStream.cc46 Int primStream::num_triangles() in num_triangles() function in primStream
/reactos/dll/opengl/glu32/src/libnurbs/internals/
H A Dslicer.cc77 Int num_triangles = 0; variable
818 num_triangles += loop->pwlArc->npts + in triangulateRectGen()
1153 num_triangles += pStream.num_triangles(); in slice_new()
1160 printf("num_triangles=%i\n", num_triangles); in slice_new()
/reactos/sdk/include/dxsdk/
H A Dd3dx9mesh.h495 …STDMETHOD(GetTessSize)(THIS_ FLOAT tess_level, DWORD adaptive, DWORD* num_triangles, DWORD* num_ve… in DECLARE_INTERFACE_()
825 HRESULT WINAPI D3DXRectPatchSize(const FLOAT *segment_count, DWORD *num_triangles,
845 HRESULT WINAPI D3DXTriPatchSize(const FLOAT *segment_count, DWORD *num_triangles,