Searched refs:output_legacy_texcoord (Results 1 – 1 of 1) sorted by relevance
8720 BOOL output_legacy_texcoord = legacy_syntax; in shader_glsl_generate_ffp_vertex_shader() local8731 output_legacy_texcoord = FALSE; in shader_glsl_generate_ffp_vertex_shader()8758 if (output_legacy_texcoord) in shader_glsl_generate_ffp_vertex_shader()