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Searched refs:output_triangles (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/opengl/glu32/src/libnurbs/interface/
H A Dglsurfeval.cc242 if(output_triangles) in bgnline()
251 if(output_triangles) in endline()
270 if(output_triangles) in bgnclosedline()
279 if(output_triangles) in endclosedline()
327 if(output_triangles) in bgntfan()
336 if(output_triangles) in endtfan()
714 if(output_triangles) in bgnqstrip()
727 if(output_triangles) in endqstrip()
958 if(output_triangles) in mapmesh2f()
1080 if(output_triangles) in point2i()
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H A Dglcurveval.cc75 output_triangles = 0; // don't output triangles by default in OpenGLCurveEvaluator()
107 if(output_triangles) in bgnline()
116 if(output_triangles) in endline()
149 if(output_triangles) in mapgrid1f()
166 if(output_triangles) in bgnmap1f()
186 if(output_triangles) in endmap1f()
208 if(output_triangles) in map1f()
264 if(output_triangles) in mapmesh1f()
H A Dglcurveval.h89 output_triangles = flag; in put_vertices_call_back()
154 int output_triangles; //true 1; false 0
H A Dglsurfeval.h151 return output_triangles; in get_vertices_call_back()
155 output_triangles = flag; in put_vertices_call_back()
189 int output_triangles; //true 1 or false 0 variable