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Searched refs:pixelShaderConstantsI (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstateblock.c228 states->pixelShaderConstantsI = 0xffff; in stateblock_savedstates_set_all()
258 states->pixelShaderConstantsI = 0xffff; in stateblock_savedstates_set_pixel()
357 if (stateblock->changed.pixelShaderConstantsI & (1u << i)) in stateblock_init_contained_states()
H A Dwined3d_private.h3455 WORD pixelShaderConstantsI; /* WINED3D_MAX_CONSTS_I, 16 */ member
H A Ddevice.c2653 device->recording->changed.pixelShaderConstantsI |= (1u << i); in wined3d_device_set_ps_consts_i()