Searched refs:pixelShaderConstantsI (Results 1 – 3 of 3) sorted by relevance
228 states->pixelShaderConstantsI = 0xffff; in stateblock_savedstates_set_all()258 states->pixelShaderConstantsI = 0xffff; in stateblock_savedstates_set_pixel()357 if (stateblock->changed.pixelShaderConstantsI & (1u << i)) in stateblock_init_contained_states()
3455 WORD pixelShaderConstantsI; /* WINED3D_MAX_CONSTS_I, 16 */ member
2653 device->recording->changed.pixelShaderConstantsI |= (1u << i); in wined3d_device_set_ps_consts_i()