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Searched refs:pshader_const_dirty (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Darb_program_shader.c303 char pshader_const_dirty[WINED3D_MAX_PS_CONSTS_F]; member
681 memset(priv->pshader_const_dirty, 1, in shader_arb_load_constants_internal()
748 memset(priv->pshader_const_dirty + start, 1, sizeof(*priv->pshader_const_dirty) * count); in shader_arb_update_float_pixel_constants()
4606 priv->pshader_const_dirty[i] = 1; in shader_arb_select()
4833 memset(priv->pshader_const_dirty, 1, in shader_arb_alloc()
5820 priv->pshader_const_dirty[ARB_FFP_CONST_TFACTOR] = 1; in state_texfactor_arbfp()
5848 priv->pshader_const_dirty[ARB_FFP_CONST_CONSTANT(stage)] = 1; in state_tss_constant_arbfp()
5875 priv->pshader_const_dirty[ARB_FFP_CONST_SPECULAR_ENABLE] = 1; in state_arb_specularenable()
5909 priv->pshader_const_dirty[ARB_FFP_CONST_BUMPMAT(stage)] = 1; in set_bumpmat_arbfp()
6003 priv->pshader_const_dirty[ARB_FFP_CONST_COLOR_KEY_LOW] = 1; in color_key_arbfp()
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