Searched refs:rastout (Results 1 – 1 of 1) sorted by relevance
3034 BYTE colors = 0, rastout = 0; in get_shader_semantics() local3120 rastout |= 1u << index; in get_shader_semantics()3171 while (rastout) in get_shader_semantics()3173 if (rastout & 1) in get_shader_semantics()3191 rastout >>= 1; in get_shader_semantics()