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Searched refs:rect_count (Results 1 – 13 of 13) sorted by relevance

/reactos/dll/directx/wine/ddraw/
H A Dviewport.c652 DWORD rect_count, D3DRECT *rects, DWORD flags) in d3d_viewport_Clear() argument
660 TRACE("iface %p, rect_count %u, rects %p, flags %#x.\n", iface, rect_count, rects, flags); in d3d_viewport_Clear()
662 if (!rects || !rect_count) in d3d_viewport_Clear()
664 WARN("rect_count = %u, rects = %p, ignoring clear\n", rect_count, rects); in d3d_viewport_Clear()
691 hr = IDirect3DDevice7_Clear(&This->active_device->IDirect3DDevice7_iface, rect_count, rects, in d3d_viewport_Clear()
1046 static HRESULT WINAPI d3d_viewport_Clear2(IDirect3DViewport3 *iface, DWORD rect_count, in d3d_viewport_Clear2() argument
1055 iface, rect_count, rects, flags, color, depth, stencil); in d3d_viewport_Clear2()
1057 if (!rects || !rect_count) in d3d_viewport_Clear2()
1059 WARN("rect_count = %u, rects = %p, ignoring clear\n", rect_count, rects); in d3d_viewport_Clear2()
1077 rect_count, rects, flags, color, depth, stencil); in d3d_viewport_Clear2()
/reactos/dll/directx/wine/d3d8/
H A Ddevice.c1164 IDirect3DSurface8 *src_surface, const RECT *src_rects, UINT rect_count, in d3d8_device_CopyRects() argument
1174 iface, src_surface, src_rects, rect_count, dst_surface, dst_points); in d3d8_device_CopyRects()
1210 if (!rect_count && !src_rects && !dst_points) in d3d8_device_CopyRects()
1222 for (i = 0; i < rect_count; ++i) in d3d8_device_CopyRects()
1235 for (i = 0; i < rect_count; ++i) in d3d8_device_CopyRects()
1457 static HRESULT WINAPI d3d8_device_Clear(IDirect3DDevice8 *iface, DWORD rect_count, in d3d8_device_Clear() argument
1471 iface, rect_count, rects, flags, color, z, stencil); in d3d8_device_Clear()
1473 if (rect_count && !rects) in d3d8_device_Clear()
1475 WARN("count %u with NULL rects.\n", rect_count); in d3d8_device_Clear()
1476 rect_count = 0; in d3d8_device_Clear()
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/reactos/dll/directx/wine/wined3d/
H A Dcs.c111 unsigned int rect_count; member
522 … op->rect_count, op->rects, &op->draw_rect, op->flags, &op->color, op->depth, op->stencil); in wined3d_cs_exec_clear()
536 void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects, in wined3d_cs_emit_clear() argument
545 op = cs->ops->require_space(cs, FIELD_OFFSET(struct wined3d_cs_clear, rects[rect_count]), in wined3d_cs_emit_clear()
557 op->rect_count = rect_count; in wined3d_cs_emit_clear()
558 memcpy(op->rects, rects, sizeof(*rects) * rect_count); in wined3d_cs_emit_clear()
602 op->rect_count = 1; in wined3d_cs_emit_clear_rendertarget_view()
H A Dsurface.c2671 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in fbo_blitter_clear() argument
2677 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in fbo_blitter_clear()
2764 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in raw_blitter_clear() argument
2776 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in raw_blitter_clear()
2992 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in ffp_blitter_clear() argument
3032 device_clear_render_targets(device, rt_count, fb, rect_count, in ffp_blitter_clear()
3036 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in ffp_blitter_clear()
3888 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in cpu_blitter_clear() argument
3896 if (!rect_count) in cpu_blitter_clear()
3898 rect_count = 1; in cpu_blitter_clear()
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H A Ddevice.c225 …UINT rect_count, const RECT *clear_rect, const RECT *draw_rect, DWORD flags, const struct wined3d_… in device_clear_render_targets() argument
270 draw_rect, rect_count ? clear_rect : NULL)) in device_clear_render_targets()
297 … && !is_full_clear(ds, dsv->sub_resource_idx, draw_rect, rect_count ? clear_rect : NULL)) in device_clear_render_targets()
393 if (!rect_count) in device_clear_render_targets()
414 for (i = 0; i < rect_count; ++i) in device_clear_render_targets()
3633 HRESULT CDECL wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, in wined3d_device_clear() argument
3637 device, rect_count, rects, flags, debug_color(color), depth, stencil); in wined3d_device_clear()
3639 if (!rect_count && rects) in wined3d_device_clear()
3665 wined3d_cs_emit_clear(device->cs, rect_count, rects, flags, color, depth, stencil); in wined3d_device_clear()
H A Dwined3d_private.h2119 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle…
3003 UINT rect_count, const RECT *rects, const RECT *draw_rect, DWORD flags,
3594 void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
H A Darb_program_shader.c7898 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in arbfp_blitter_clear() argument
7904 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in arbfp_blitter_clear()
/reactos/dll/directx/wine/d3d9/
H A Ddevice.c1944 static HRESULT WINAPI d3d9_device_Clear(IDirect3DDevice9Ex *iface, DWORD rect_count, in d3d9_device_Clear() argument
1958 iface, rect_count, rects, flags, color, z, stencil); in d3d9_device_Clear()
1960 if (rect_count && !rects) in d3d9_device_Clear()
1962 WARN("count %u with NULL rects.\n", rect_count); in d3d9_device_Clear()
1963 rect_count = 0; in d3d9_device_Clear()
1967 …hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, s… in d3d9_device_Clear()
3655 …UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, D3DCOMPOSERECTSOP operation, INT offset_x, INT… in d3d9_device_ComposeRects() argument
3659 iface, src_surface, dst_surface, src_descs, rect_count, in d3d9_device_ComposeRects()
/reactos/dll/directx/wine/d3drm/
H A Dtexture.c1167 DWORD flags, DWORD rect_count, RECT *rects) in d3drm_texture3_Changed() argument
1169 FIXME("iface %p, flags %#x, rect_count %u, rects %p stub!\n", iface, flags, rect_count, rects); in d3drm_texture3_Changed()
/reactos/sdk/include/psdk/
H A Dd3d8.h865 UINT rect_count, IDirect3DSurface8 *dst_surface, const POINT *dst_points) PURE; in DECLARE_INTERFACE_()
873 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, in DECLARE_INTERFACE_()
H A Dd3d9.h1417 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, in DECLARE_INTERFACE_()
1805 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, in DECLARE_INTERFACE_()
1888 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, in DECLARE_INTERFACE_()
H A Dd3drmobj.h171 DWORD flags, DWORD rect_count, RECT *rects);
3445 STDMETHOD(Changed)(THIS_ DWORD flags, DWORD rect_count, RECT *rects) PURE; in DECLARE_INTERFACE_()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h2230 HRESULT __cdecl wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, const RECT *r…