/reactos/dll/directx/wine/ddraw/ |
H A D | viewport.c | 652 DWORD rect_count, D3DRECT *rects, DWORD flags) in d3d_viewport_Clear() argument 660 TRACE("iface %p, rect_count %u, rects %p, flags %#x.\n", iface, rect_count, rects, flags); in d3d_viewport_Clear() 662 if (!rects || !rect_count) in d3d_viewport_Clear() 664 WARN("rect_count = %u, rects = %p, ignoring clear\n", rect_count, rects); in d3d_viewport_Clear() 691 hr = IDirect3DDevice7_Clear(&This->active_device->IDirect3DDevice7_iface, rect_count, rects, in d3d_viewport_Clear() 1046 static HRESULT WINAPI d3d_viewport_Clear2(IDirect3DViewport3 *iface, DWORD rect_count, in d3d_viewport_Clear2() argument 1055 iface, rect_count, rects, flags, color, depth, stencil); in d3d_viewport_Clear2() 1057 if (!rects || !rect_count) in d3d_viewport_Clear2() 1059 WARN("rect_count = %u, rects = %p, ignoring clear\n", rect_count, rects); in d3d_viewport_Clear2() 1077 rect_count, rects, flags, color, depth, stencil); in d3d_viewport_Clear2()
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/reactos/dll/directx/wine/d3d8/ |
H A D | device.c | 1164 IDirect3DSurface8 *src_surface, const RECT *src_rects, UINT rect_count, in d3d8_device_CopyRects() argument 1174 iface, src_surface, src_rects, rect_count, dst_surface, dst_points); in d3d8_device_CopyRects() 1210 if (!rect_count && !src_rects && !dst_points) in d3d8_device_CopyRects() 1222 for (i = 0; i < rect_count; ++i) in d3d8_device_CopyRects() 1235 for (i = 0; i < rect_count; ++i) in d3d8_device_CopyRects() 1457 static HRESULT WINAPI d3d8_device_Clear(IDirect3DDevice8 *iface, DWORD rect_count, in d3d8_device_Clear() argument 1471 iface, rect_count, rects, flags, color, z, stencil); in d3d8_device_Clear() 1473 if (rect_count && !rects) in d3d8_device_Clear() 1475 WARN("count %u with NULL rects.\n", rect_count); in d3d8_device_Clear() 1476 rect_count = 0; in d3d8_device_Clear() [all …]
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/reactos/dll/directx/wine/wined3d/ |
H A D | cs.c | 111 unsigned int rect_count; member 522 … op->rect_count, op->rects, &op->draw_rect, op->flags, &op->color, op->depth, op->stencil); in wined3d_cs_exec_clear() 536 void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects, in wined3d_cs_emit_clear() argument 545 op = cs->ops->require_space(cs, FIELD_OFFSET(struct wined3d_cs_clear, rects[rect_count]), in wined3d_cs_emit_clear() 557 op->rect_count = rect_count; in wined3d_cs_emit_clear() 558 memcpy(op->rects, rects, sizeof(*rects) * rect_count); in wined3d_cs_emit_clear() 602 op->rect_count = 1; in wined3d_cs_emit_clear_rendertarget_view()
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H A D | surface.c | 2671 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in fbo_blitter_clear() argument 2677 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in fbo_blitter_clear() 2764 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in raw_blitter_clear() argument 2776 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in raw_blitter_clear() 2992 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in ffp_blitter_clear() argument 3032 device_clear_render_targets(device, rt_count, fb, rect_count, in ffp_blitter_clear() 3036 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in ffp_blitter_clear() 3888 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in cpu_blitter_clear() argument 3896 if (!rect_count) in cpu_blitter_clear() 3898 rect_count = 1; in cpu_blitter_clear() [all …]
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H A D | device.c | 225 …UINT rect_count, const RECT *clear_rect, const RECT *draw_rect, DWORD flags, const struct wined3d_… in device_clear_render_targets() argument 270 draw_rect, rect_count ? clear_rect : NULL)) in device_clear_render_targets() 297 … && !is_full_clear(ds, dsv->sub_resource_idx, draw_rect, rect_count ? clear_rect : NULL)) in device_clear_render_targets() 393 if (!rect_count) in device_clear_render_targets() 414 for (i = 0; i < rect_count; ++i) in device_clear_render_targets() 3633 HRESULT CDECL wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, in wined3d_device_clear() argument 3637 device, rect_count, rects, flags, debug_color(color), depth, stencil); in wined3d_device_clear() 3639 if (!rect_count && rects) in wined3d_device_clear() 3665 wined3d_cs_emit_clear(device->cs, rect_count, rects, flags, color, depth, stencil); in wined3d_device_clear()
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H A D | wined3d_private.h | 2119 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… 3003 UINT rect_count, const RECT *rects, const RECT *draw_rect, DWORD flags, 3594 void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
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H A D | arb_program_shader.c | 7898 …unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *cle… in arbfp_blitter_clear() argument 7904 next->ops->blitter_clear(next, device, rt_count, fb, rect_count, in arbfp_blitter_clear()
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/reactos/dll/directx/wine/d3d9/ |
H A D | device.c | 1944 static HRESULT WINAPI d3d9_device_Clear(IDirect3DDevice9Ex *iface, DWORD rect_count, in d3d9_device_Clear() argument 1958 iface, rect_count, rects, flags, color, z, stencil); in d3d9_device_Clear() 1960 if (rect_count && !rects) in d3d9_device_Clear() 1962 WARN("count %u with NULL rects.\n", rect_count); in d3d9_device_Clear() 1963 rect_count = 0; in d3d9_device_Clear() 1967 …hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, s… in d3d9_device_Clear() 3655 …UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, D3DCOMPOSERECTSOP operation, INT offset_x, INT… in d3d9_device_ComposeRects() argument 3659 iface, src_surface, dst_surface, src_descs, rect_count, in d3d9_device_ComposeRects()
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/reactos/dll/directx/wine/d3drm/ |
H A D | texture.c | 1167 DWORD flags, DWORD rect_count, RECT *rects) in d3drm_texture3_Changed() argument 1169 FIXME("iface %p, flags %#x, rect_count %u, rects %p stub!\n", iface, flags, rect_count, rects); in d3drm_texture3_Changed()
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/reactos/sdk/include/psdk/ |
H A D | d3d8.h | 865 UINT rect_count, IDirect3DSurface8 *dst_surface, const POINT *dst_points) PURE; in DECLARE_INTERFACE_() 873 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, in DECLARE_INTERFACE_()
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H A D | d3d9.h | 1417 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, in DECLARE_INTERFACE_() 1805 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, in DECLARE_INTERFACE_() 1888 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, in DECLARE_INTERFACE_()
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H A D | d3drmobj.h | 171 DWORD flags, DWORD rect_count, RECT *rects); 3445 STDMETHOD(Changed)(THIS_ DWORD flags, DWORD rect_count, RECT *rects) PURE; in DECLARE_INTERFACE_()
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/reactos/sdk/include/reactos/wine/ |
H A D | wined3d.h | 2230 HRESULT __cdecl wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, const RECT *r…
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