Home
last modified time | relevance | path

Searched refs:reg1 (Results 1 – 6 of 6) sorted by relevance

/reactos/hal/halx86/mp/
H A Dapic.c352 SIZE_T reg0, reg1; in VerifyLocalAPIC() local
359 reg1 = APICRead(APIC_VER); in VerifyLocalAPIC()
360 DPRINT1("Getting VERSION: %x\n", reg1); in VerifyLocalAPIC()
368 if (reg1 != reg0) in VerifyLocalAPIC()
376 reg1 = GET_APIC_VERSION(reg0); in VerifyLocalAPIC()
377 if (reg1 == 0x00 || reg1 == 0xff) in VerifyLocalAPIC()
381 reg1 = APICGetMaxLVT(); in VerifyLocalAPIC()
382 if (reg1 < 0x02 || reg1 == 0xff) in VerifyLocalAPIC()
393 reg1 = APICRead(APIC_ID); in VerifyLocalAPIC()
394 DPRINT1("Getting ID: %x\n", reg1); in VerifyLocalAPIC()
[all …]
H A Dioapic.c527 ULONG reg0, reg1, reg2=0; in IOAPICDump() local
546 reg1 = IOAPICRead(apic, IOAPIC_VER); in IOAPICDump()
547 if (GET_IOAPIC_VERSION(reg1) >= 0x10) in IOAPICDump()
561 DbgPrint(".... register #01: %08X\n", reg1); in IOAPICDump()
562 i = GET_IOAPIC_MRE(reg1); in IOAPICDump()
576 i = GET_IOAPIC_VERSION(reg1); in IOAPICDump()
586 if (reg1 & 0xFF00FF00) in IOAPICDump()
591 if (GET_IOAPIC_VERSION(reg1) >= 0x10) in IOAPICDump()
606 for (i = 0; i <= GET_IOAPIC_MRE(reg1); i++) in IOAPICDump()
/reactos/win32ss/gdi/ntgdi/
H A Dregion.c977 r1 = reg1->Buffer; in REGION_RegionOp()
1297 PREGION reg1, in REGION_IntersectRegion() argument
1310 reg1, in REGION_IntersectRegion()
1469 PREGION reg1, in REGION_UnionRegion() argument
1476 if ((reg1 == reg2) || (reg1->rdh.nCount == 0) || in REGION_UnionRegion()
1477 (reg1->rdh.rcBound.right <= reg1->rdh.rcBound.left) || in REGION_UnionRegion()
1478 (reg1->rdh.rcBound.bottom <= reg1->rdh.rcBound.top)) in REGION_UnionRegion()
1493 if (newReg != reg1) in REGION_UnionRegion()
1508 if (newReg != reg1) in REGION_UnionRegion()
1532 reg1, in REGION_UnionRegion()
[all …]
/reactos/dll/opengl/glu32/src/libtess/
H A Dsweep.c107 static int EdgeLeq( GLUtesselator *tess, ActiveRegion *reg1, in EdgeLeq() argument
125 e1 = reg1->eUp; in EdgeLeq()
/reactos/sdk/include/asm/
H A Dasm.inc243 CFI_REGISTER MACRO reg1:REQ, reg2:REQ
/reactos/dll/directx/wine/wined3d/
H A Darb_program_shader.c2081 DWORD reg1 = ins->dst[0].reg.idx[0].offset; in pshader_hw_texreg2ar() local
2091 if (reg1 < MAX_TEXTURES) in pshader_hw_texreg2ar()
2094 flags = priv->cur_ps_args->super.tex_transform >> reg1 * WINED3D_PSARGS_TEXTRANSFORM_SHIFT; in pshader_hw_texreg2ar()
2096 …shader_hw_sample(ins, reg1, dst_str, "TA", flags & WINED3D_PSARGS_PROJECTED ? TEX_PROJ : 0, NULL, … in pshader_hw_texreg2ar()
2103 DWORD reg1 = ins->dst[0].reg.idx[0].offset; in pshader_hw_texreg2gb() local
2112 shader_hw_sample(ins, reg1, dst_str, "TA", 0, NULL, NULL); in pshader_hw_texreg2gb()
2117 DWORD reg1 = ins->dst[0].reg.idx[0].offset; in pshader_hw_texreg2rgb() local
2124 shader_hw_sample(ins, reg1, dst_str, src_str, 0, NULL, NULL); in pshader_hw_texreg2rgb()