Searched refs:reg1 (Results 1 – 6 of 6) sorted by relevance
/reactos/hal/halx86/mp/ |
H A D | apic.c | 352 SIZE_T reg0, reg1; in VerifyLocalAPIC() local 359 reg1 = APICRead(APIC_VER); in VerifyLocalAPIC() 360 DPRINT1("Getting VERSION: %x\n", reg1); in VerifyLocalAPIC() 368 if (reg1 != reg0) in VerifyLocalAPIC() 376 reg1 = GET_APIC_VERSION(reg0); in VerifyLocalAPIC() 377 if (reg1 == 0x00 || reg1 == 0xff) in VerifyLocalAPIC() 381 reg1 = APICGetMaxLVT(); in VerifyLocalAPIC() 382 if (reg1 < 0x02 || reg1 == 0xff) in VerifyLocalAPIC() 393 reg1 = APICRead(APIC_ID); in VerifyLocalAPIC() 394 DPRINT1("Getting ID: %x\n", reg1); in VerifyLocalAPIC() [all …]
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H A D | ioapic.c | 527 ULONG reg0, reg1, reg2=0; in IOAPICDump() local 546 reg1 = IOAPICRead(apic, IOAPIC_VER); in IOAPICDump() 547 if (GET_IOAPIC_VERSION(reg1) >= 0x10) in IOAPICDump() 561 DbgPrint(".... register #01: %08X\n", reg1); in IOAPICDump() 562 i = GET_IOAPIC_MRE(reg1); in IOAPICDump() 576 i = GET_IOAPIC_VERSION(reg1); in IOAPICDump() 586 if (reg1 & 0xFF00FF00) in IOAPICDump() 591 if (GET_IOAPIC_VERSION(reg1) >= 0x10) in IOAPICDump() 606 for (i = 0; i <= GET_IOAPIC_MRE(reg1); i++) in IOAPICDump()
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/reactos/win32ss/gdi/ntgdi/ |
H A D | region.c | 977 r1 = reg1->Buffer; in REGION_RegionOp() 1297 PREGION reg1, in REGION_IntersectRegion() argument 1310 reg1, in REGION_IntersectRegion() 1469 PREGION reg1, in REGION_UnionRegion() argument 1476 if ((reg1 == reg2) || (reg1->rdh.nCount == 0) || in REGION_UnionRegion() 1477 (reg1->rdh.rcBound.right <= reg1->rdh.rcBound.left) || in REGION_UnionRegion() 1478 (reg1->rdh.rcBound.bottom <= reg1->rdh.rcBound.top)) in REGION_UnionRegion() 1493 if (newReg != reg1) in REGION_UnionRegion() 1508 if (newReg != reg1) in REGION_UnionRegion() 1532 reg1, in REGION_UnionRegion() [all …]
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/reactos/dll/opengl/glu32/src/libtess/ |
H A D | sweep.c | 107 static int EdgeLeq( GLUtesselator *tess, ActiveRegion *reg1, in EdgeLeq() argument 125 e1 = reg1->eUp; in EdgeLeq()
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/reactos/sdk/include/asm/ |
H A D | asm.inc | 243 CFI_REGISTER MACRO reg1:REQ, reg2:REQ
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/reactos/dll/directx/wine/wined3d/ |
H A D | arb_program_shader.c | 2081 DWORD reg1 = ins->dst[0].reg.idx[0].offset; in pshader_hw_texreg2ar() local 2091 if (reg1 < MAX_TEXTURES) in pshader_hw_texreg2ar() 2094 flags = priv->cur_ps_args->super.tex_transform >> reg1 * WINED3D_PSARGS_TEXTRANSFORM_SHIFT; in pshader_hw_texreg2ar() 2096 …shader_hw_sample(ins, reg1, dst_str, "TA", flags & WINED3D_PSARGS_PROJECTED ? TEX_PROJ : 0, NULL, … in pshader_hw_texreg2ar() 2103 DWORD reg1 = ins->dst[0].reg.idx[0].offset; in pshader_hw_texreg2gb() local 2112 shader_hw_sample(ins, reg1, dst_str, "TA", 0, NULL, NULL); in pshader_hw_texreg2gb() 2117 DWORD reg1 = ins->dst[0].reg.idx[0].offset; in pshader_hw_texreg2rgb() local 2124 shader_hw_sample(ins, reg1, dst_str, src_str, 0, NULL, NULL); in pshader_hw_texreg2rgb()
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