Searched refs:shader_glsl_generate_patch_constant_name (Results 1 – 1 of 1) sorted by relevance
7077 static void shader_glsl_generate_patch_constant_name(struct wined3d_string_buffer *buffer, in shader_glsl_generate_patch_constant_name() function7136 … shader_glsl_generate_patch_constant_name(buffer, constant, &user_constant_index, reg_mask); in shader_glsl_generate_patch_constant_setup()7141 … shader_glsl_generate_patch_constant_name(buffer, constant, &user_constant_index, reg_mask); in shader_glsl_generate_patch_constant_setup()