Searched refs:shader_glsl_init_uniform_block_bindings (Results 1 – 1 of 1) sorted by relevance
607 static void shader_glsl_init_uniform_block_bindings(const struct wined3d_gl_info *gl_info, in shader_glsl_init_uniform_block_bindings() function764 shader_glsl_init_uniform_block_bindings(context->gl_info, priv, program_id, reg_maps); in shader_glsl_load_program_resources()