Searched refs:shader_glsl_nop (Results 1 – 1 of 1) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | glsl_shader.c | 10876 /* WINED3DSIH_DCL */ shader_glsl_nop, 10877 /* WINED3DSIH_DCL_CONSTANT_BUFFER */ shader_glsl_nop, 10880 /* WINED3DSIH_DCL_GLOBAL_FLAGS */ shader_glsl_nop, 10881 /* WINED3DSIH_DCL_GS_INSTANCES */ shader_glsl_nop, 10882 /* WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT */ shader_glsl_nop, 10883 /* WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT */ shader_glsl_nop, 10884 /* WINED3DSIH_DCL_HS_MAX_TESSFACTOR */ shader_glsl_nop, 10885 /* WINED3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER */ shader_glsl_nop, 10886 /* WINED3DSIH_DCL_INDEX_RANGE */ shader_glsl_nop, 10887 /* WINED3DSIH_DCL_INDEXABLE_TEMP */ shader_glsl_nop, [all …]
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