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/reactos/dll/directx/wine/d3dx9_36/
H A Dmath.c669 FLOAT sroll, croll, spitch, cpitch, syaw, cyaw; in D3DXMatrixRotationYawPitchRoll() local
675 spitch = sinf(pitch); in D3DXMatrixRotationYawPitchRoll()
680 out->u.m[0][0] = sroll * spitch * syaw + croll * cyaw; in D3DXMatrixRotationYawPitchRoll()
682 out->u.m[0][2] = sroll * spitch * cyaw - croll * syaw; in D3DXMatrixRotationYawPitchRoll()
684 out->u.m[1][0] = croll * spitch * syaw - sroll * cyaw; in D3DXMatrixRotationYawPitchRoll()
686 out->u.m[1][2] = croll * spitch * cyaw + sroll * syaw; in D3DXMatrixRotationYawPitchRoll()
689 out->u.m[2][1] = -spitch; in D3DXMatrixRotationYawPitchRoll()
1481 FLOAT syaw, cyaw, spitch, cpitch, sroll, croll; in D3DXQuaternionRotationYawPitchRoll() local
1487 spitch = sinf(pitch / 2.0f); in D3DXQuaternionRotationYawPitchRoll()
1492 out->x = syaw * cpitch * sroll + cyaw * spitch * croll; in D3DXQuaternionRotationYawPitchRoll()
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