Home
last modified time | relevance | path

Searched refs:split2 (Results 1 – 2 of 2) sorted by relevance

/reactos/dll/directx/wine/d3dx9_36/
H A Dmesh.c5482 D3DXVECTOR2 split1 = {0, 0}, split2 = {0, 0}, middle, vec; in add_bezier_points() local
5486 D3DXVec2Scale(&split2, D3DXVec2Add(&split2, p2, p3), 0.5f); in add_bezier_points()
5487 D3DXVec2Scale(&middle, D3DXVec2Add(&middle, &split1, &split2), 0.5f); in add_bezier_points()
5501 hr = add_bezier_points(outline, &middle, &split2, p3, max_deviation_sq); in add_bezier_points()
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dmesh.c3590 D3DXVECTOR2 split1 = {0, 0}, split2 = {0, 0}, middle, vec; in add_bezier_points() local
3594 D3DXVec2Scale(&split2, D3DXVec2Add(&split2, p2, p3), 0.5f); in add_bezier_points()
3595 D3DXVec2Scale(&middle, D3DXVec2Add(&middle, &split1, &split2), 0.5f); in add_bezier_points()
3609 hr = add_bezier_points(outline, &middle, &split2, p3, max_deviation); in add_bezier_points()