Searched refs:spot_times_atten (Results 1 – 1 of 1) sorted by relevance
507 GLfloat spot_times_atten; in gl_index_shade_vertices() local512 spot_times_atten = attenuation; in gl_index_shade_vertices()522 spot_times_atten = 0.0F; in gl_index_shade_vertices()529 spot_times_atten = spot * attenuation; in gl_index_shade_vertices()534 diffuse += l_dot_norm * light->dli * spot_times_atten; in gl_index_shade_vertices()581 specular += spec_coef * light->sli * spot_times_atten; in gl_index_shade_vertices()