Searched refs:spriteheight (Results 1 – 1 of 1) sorted by relevance
432 float spriteheight=(float)This->sprites[i].rect.bottom-(float)This->sprites[i].rect.top; in d3dx9_sprite_Flush() local441 … vertices[6*i+2].pos.y = spriteheight + This->sprites[i].pos.y - This->sprites[i].center.y; in d3dx9_sprite_Flush()444 … vertices[6*i+3].pos.y = spriteheight + This->sprites[i].pos.y - This->sprites[i].center.y; in d3dx9_sprite_Flush()