Searched refs:src_sub_resource_idx (Results 1 – 7 of 7) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | surface.c | 961 src_level = src_sub_resource_idx % src_texture->level_count; in surface_upload_from_surface() 962 wined3d_texture_get_memory(src_texture, src_sub_resource_idx, &data, in surface_upload_from_surface() 963 src_texture->sub_resources[src_sub_resource_idx].locations); in surface_upload_from_surface() 1815 src_level = src_sub_resource_idx % src_texture->level_count; in fb_copy_to_texture_direct() 1907 src_level = src_sub_resource_idx % src_texture->level_count; in fb_copy_to_texture_hwstretch() 2787 unsigned int src_sub_resource_idx, dst_sub_resource_idx; in raw_blitter_blit() local 2818 src_sub_resource_idx = surface_get_sub_resource_idx(src_surface); in raw_blitter_blit() 2819 src_level = src_sub_resource_idx % src_texture->level_count; in raw_blitter_blit() 2820 src_layer = src_sub_resource_idx / src_texture->level_count; in raw_blitter_blit() 3365 src_sub_resource_idx = 0; in surface_cpu_blt() [all …]
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H A D | device.c | 4124 unsigned int src_sub_resource_idx, const struct wined3d_box *src_box) argument 4131 src_resource, src_sub_resource_idx, debug_box(src_box)); 4164 if (src_sub_resource_idx) 4166 WARN("Invalid src_sub_resource_idx %u.\n", src_sub_resource_idx); 4210 WARN("Invalid source sub-resource %u.\n", src_sub_resource_idx); 4221 if (src_texture->sub_resources[src_sub_resource_idx].map_count) 4223 WARN("Source sub-resource %u is mapped.\n", src_sub_resource_idx); 4227 src_texture->sub_resources[src_sub_resource_idx].map_count) 4232 src_texture->sub_resources[src_sub_resource_idx].map_count) 4358 src_resource, src_sub_resource_idx, debug_d3dformat(format_id)); [all …]
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H A D | cs.c | 395 unsigned int src_sub_resource_idx; member 2071 src_surface = src_texture->sub_resources[op->src_sub_resource_idx].u.surface; in wined3d_cs_exec_blt_sub_resource() 2125 if (!wined3d_texture_load_location(src_texture, op->src_sub_resource_idx, in wined3d_cs_exec_blt_sub_resource() 2149 …wined3d_texture_get_memory(src_texture, op->src_sub_resource_idx, &addr, src_texture->resource.map… in wined3d_cs_exec_blt_sub_resource() 2150 wined3d_texture_get_pitch(src_texture, op->src_sub_resource_idx % src_texture->level_count, in wined3d_cs_exec_blt_sub_resource() 2174 unsigned int src_sub_resource_idx, const struct wined3d_box *src_box, DWORD flags, in wined3d_cs_emit_blt_sub_resource() argument 2185 op->src_sub_resource_idx = src_sub_resource_idx; in wined3d_cs_emit_blt_sub_resource()
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H A D | texture.c | 3263 … const RECT *dst_rect, struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, argument 3274 … src_sub_resource_idx, wine_dbgstr_rect(src_rect), flags, fx, debug_d3dtexturefiltertype(filter)); 3280 if (src_sub_resource_idx >= src_texture->level_count * src_texture->layer_count 3291 src_sub_resource_idx % src_texture->level_count, &src_box))) 3295 || src_texture->sub_resources[src_sub_resource_idx].map_count) 3304 || (src_texture && src_texture->sub_resources[src_sub_resource_idx].map_count)) 3320 &dst_box, &src_texture->resource, src_sub_resource_idx, &src_box, flags, fx, filter);
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H A D | arb_program_shader.c | 7802 unsigned int src_sub_resource_idx = surface_get_sub_resource_idx(src_surface); in arbfp_blitter_blit() local 7828 unsigned int src_level = src_sub_resource_idx % src_texture->level_count; in arbfp_blitter_blit() 7882 arbfp_blit_set(arbfp_blitter, context, src_texture, src_sub_resource_idx, color_key); in arbfp_blitter_blit() 7885 draw_textured_quad(src_texture, src_sub_resource_idx, context, src_rect, dst_rect, filter); in arbfp_blitter_blit()
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H A D | wined3d_private.h | 3592 unsigned int src_sub_resource_idx, const struct wined3d_box *src_box, DWORD flags,
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/reactos/sdk/include/reactos/wine/ |
H A D | wined3d.h | 2242 unsigned int src_sub_resource_idx, const struct wined3d_box *src_box); 2378 struct wined3d_resource *src_resource, unsigned int src_sub_resource_idx,
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