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/reactos/dll/directx/wine/wined3d/
H A Ddevice.c1960 struct wined3d_rendertarget_view *src_view; in resolve_depth_buffer() local
1969 if (!(src_view = state->fb->depth_stencil)) in resolve_depth_buffer()
1973 src_view->resource, src_view->sub_resource_idx, dst_resource->format->id); in resolve_depth_buffer()