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Searched refs:surface_impl (Results 1 – 8 of 8) sorted by relevance

/reactos/dll/directx/wine/d3d8/
H A Dtexture.c272 struct d3d8_surface *surface_impl; in d3d8_texture_2d_GetSurfaceLevel() local
277 if (!(surface_impl = wined3d_texture_get_sub_resource_parent(texture->wined3d_texture, level))) in d3d8_texture_2d_GetSurfaceLevel()
283 *surface = &surface_impl->IDirect3DSurface8_iface; in d3d8_texture_2d_GetSurfaceLevel()
294 struct d3d8_surface *surface_impl; in d3d8_texture_2d_LockRect() local
313 struct d3d8_surface *surface_impl; in d3d8_texture_2d_UnlockRect() local
322 hr = IDirect3DSurface8_UnlockRect(&surface_impl->IDirect3DSurface8_iface); in d3d8_texture_2d_UnlockRect()
619 struct d3d8_surface *surface_impl; in d3d8_texture_cube_GetCubeMapSurface() local
640 *surface = &surface_impl->IDirect3DSurface8_iface; in d3d8_texture_cube_GetCubeMapSurface()
652 struct d3d8_surface *surface_impl; in d3d8_texture_cube_LockRect() local
674 struct d3d8_surface *surface_impl; in d3d8_texture_cube_UnlockRect() local
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H A Dswapchain.c119 struct d3d8_surface *surface_impl; in d3d8_swapchain_GetBackBuffer() local
136 surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0); in d3d8_swapchain_GetBackBuffer()
137 *backbuffer = &surface_impl->IDirect3DSurface8_iface; in d3d8_swapchain_GetBackBuffer()
H A Ddevice.c846 struct d3d8_surface *surface_impl; in d3d8_device_GetBackBuffer() local
864 surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0); in d3d8_device_GetBackBuffer()
865 *backbuffer = &surface_impl->IDirect3DSurface8_iface; in d3d8_device_GetBackBuffer()
1064 struct d3d8_surface *surface_impl; in d3d8_device_create_surface() local
1097 surface_impl = wined3d_texture_get_sub_resource_parent(texture, 0); in d3d8_device_create_surface()
1098 surface_impl->parent_device = &device->IDirect3DDevice8_iface; in d3d8_device_create_surface()
1099 *surface = &surface_impl->IDirect3DSurface8_iface; in d3d8_device_create_surface()
1369 struct d3d8_surface *surface_impl; in d3d8_device_GetRenderTarget() local
1383 *render_target = &surface_impl->IDirect3DSurface8_iface; in d3d8_device_GetRenderTarget()
1402 struct d3d8_surface *surface_impl; in d3d8_device_GetDepthStencilSurface() local
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/reactos/dll/directx/wine/d3d9/
H A Dtexture.c385 struct d3d9_surface *surface_impl; in d3d9_texture_2d_GetSurfaceLevel() local
396 if (!(surface_impl = wined3d_texture_get_sub_resource_parent(texture->wined3d_texture, level))) in d3d9_texture_2d_GetSurfaceLevel()
402 *surface = &surface_impl->IDirect3DSurface9_iface; in d3d9_texture_2d_GetSurfaceLevel()
413 struct d3d9_surface *surface_impl; in d3d9_texture_2d_LockRect() local
438 struct d3d9_surface *surface_impl; in d3d9_texture_2d_UnlockRect() local
453 hr = IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface); in d3d9_texture_2d_UnlockRect()
792 struct d3d9_surface *surface_impl; in d3d9_texture_cube_GetCubeMapSurface() local
819 *surface = &surface_impl->IDirect3DSurface9_iface; in d3d9_texture_cube_GetCubeMapSurface()
831 struct d3d9_surface *surface_impl; in d3d9_texture_cube_LockRect() local
859 struct d3d9_surface *surface_impl; in d3d9_texture_cube_UnlockRect() local
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H A Dswapchain.c166 struct d3d9_surface *surface_impl; in d3d9_swapchain_GetBackBuffer() local
183 surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0); in d3d9_swapchain_GetBackBuffer()
184 *backbuffer = &surface_impl->IDirect3DSurface9_iface; in d3d9_swapchain_GetBackBuffer()
H A Ddevice.c1335 struct d3d9_surface *surface_impl; in d3d9_device_create_surface() local
1375 *surface = &surface_impl->IDirect3DSurface9_iface; in d3d9_device_create_surface()
1696 surface_impl->sub_resource_idx, &desc))) in d3d9_device_ColorFill()
1725 if (SUCCEEDED(hr) && surface_impl->texture) in d3d9_device_ColorFill()
1793 if (!idx && !surface_impl) in d3d9_device_SetRenderTarget()
1799 if (surface_impl && d3d9_surface_get_device(surface_impl) != device) in d3d9_device_SetRenderTarget()
1806 rtv = surface_impl ? d3d9_surface_acquire_rendertarget_view(surface_impl) : NULL; in d3d9_device_SetRenderTarget()
1810 device->render_targets[idx] = surface_impl; in d3d9_device_SetRenderTarget()
1820 struct d3d9_surface *surface_impl; in d3d9_device_GetRenderTarget() local
1840 *surface = &surface_impl->IDirect3DSurface9_iface; in d3d9_device_GetRenderTarget()
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/reactos/dll/directx/wine/ddraw/
H A Dddraw.c2326 struct ddraw_surface *surface_impl; in ddraw4_GetGDISurface() local
2338 surface_impl = impl_from_IDirectDrawSurface7(surface7); in ddraw4_GetGDISurface()
2339 *surface = &surface_impl->IDirectDrawSurface4_iface; in ddraw4_GetGDISurface()
2349 struct ddraw_surface *surface_impl; in ddraw2_GetGDISurface() local
2361 surface_impl = impl_from_IDirectDrawSurface7(surface7); in ddraw2_GetGDISurface()
2362 *surface = &surface_impl->IDirectDrawSurface_iface; in ddraw2_GetGDISurface()
2372 struct ddraw_surface *surface_impl; in ddraw1_GetGDISurface() local
2385 *surface = &surface_impl->IDirectDrawSurface_iface; in ddraw1_GetGDISurface()
2710 struct ddraw_surface *surface_impl; in ddraw7_GetSurfaceFromDC() local
2723 if (surface_impl->dc != dc) in ddraw7_GetSurfaceFromDC()
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H A Dsurface.c2894 struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface); in EnumCallback2() local
2897 ddraw_surface4_AddRef(&surface_impl->IDirectDrawSurface4_iface); in EnumCallback2()
2900 return info->callback(&surface_impl->IDirectDrawSurface4_iface, surface_desc, info->context); in EnumCallback2()
2905 struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface); in EnumCallback() local
2908 ddraw_surface1_AddRef(&surface_impl->IDirectDrawSurface_iface); in EnumCallback()
2912 return info->callback(&surface_impl->IDirectDrawSurface_iface, in EnumCallback()