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/reactos/dll/directx/wine/wined3d/
H A Dutils.c478 const unsigned short *texel_in; in convert_r5g5_snorm_l6_unorm() local
494 g_in = (*texel_in & 0x03e0u) >> 5; in convert_r5g5_snorm_l6_unorm()
495 r_in = *texel_in & 0x001fu; in convert_r5g5_snorm_l6_unorm()
499 texel_in++; in convert_r5g5_snorm_l6_unorm()
510 const unsigned short *texel_in; in convert_r5g5_snorm_l6_unorm_ext() local
521 g_in = (*texel_in & 0x03e0u) >> 5; in convert_r5g5_snorm_l6_unorm_ext()
522 r_in = *texel_in & 0x001fu; in convert_r5g5_snorm_l6_unorm_ext()
538 texel_in++; in convert_r5g5_snorm_l6_unorm_ext()
549 const unsigned short *texel_in; in convert_r5g5_snorm_l6_unorm_nv() local
569 r_in = *texel_in & 0x001fu; in convert_r5g5_snorm_l6_unorm_nv()
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