Searched refs:texel_offset (Results 1 – 5 of 5) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | shader_sm4.c | 1617 ins->texel_offset.u = aoffimmi.u; in shader_sm4_read_instruction_modifier() 1618 ins->texel_offset.v = aoffimmi.v; in shader_sm4_read_instruction_modifier() 1619 ins->texel_offset.w = aoffimmi.w; in shader_sm4_read_instruction_modifier() 1687 memset(&ins->texel_offset, 0, sizeof(ins->texel_offset)); in shader_sm4_read_instruction()
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H A D | shader_sm1.c | 752 memset(&ins->texel_offset, 0, sizeof(ins->texel_offset)); in shader_sm1_read_instruction()
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H A D | wined3d_private.h | 1219 struct wined3d_shader_texel_offset texel_offset; member 1248 return ins->texel_offset.u || ins->texel_offset.v || ins->texel_offset.w; in wined3d_shader_instruction_has_texel_offset()
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H A D | shader.c | 3057 … shader_addline(&buffer, "(%d,%d,%d)", ins.texel_offset.u, ins.texel_offset.v, ins.texel_offset.w); in shader_trace_init()
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H A D | glsl_shader.c | 5789 … NULL, NULL, NULL, &ins->texel_offset, "%s, %s", coord_param.param_str, sample_param.param_str); in shader_glsl_ld() 5794 NULL, NULL, has_lod_param ? lod_param.param_str : NULL, &ins->texel_offset, in shader_glsl_ld() 5846 … dx_param_str, dy_param_str, lod_param_str, &ins->texel_offset, "%s", coord_param.param_str); in shader_glsl_sample() 5860 const struct wined3d_shader_texel_offset *offset = &ins->texel_offset; in shader_glsl_gen_sample_c_lz() 5920 NULL, NULL, lod_param, &ins->texel_offset, "vec%u(%s, %s)", in shader_glsl_sample_c() 5985 int offset_immdata[4] = {ins->texel_offset.u, ins->texel_offset.v, ins->texel_offset.w}; in shader_glsl_gather4()
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