Searched refs:texture_state (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/d3d8/ |
H A D | device.c | 1977 enum wined3d_texture_stage_state texture_state; member 2034 …*value = wined3d_device_get_texture_stage_state(device->wined3d_device, stage, l->u.texture_state); in d3d8_device_GetTextureStageState() 2060 … wined3d_device_set_texture_stage_state(device->wined3d_device, stage, l->u.texture_state, value); in d3d8_device_SetTextureStageState()
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/reactos/dll/directx/wine/ddraw/ |
H A D | device.c | 4861 enum wined3d_texture_stage_state texture_state; member 4995 …*value = wined3d_device_get_texture_stage_state(device->wined3d_device, stage, l->u.texture_state); in d3d_device7_GetTextureStageState() 5136 … wined3d_device_set_texture_stage_state(device->wined3d_device, stage, l->u.texture_state, value); in d3d_device7_SetTextureStageState()
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/reactos/dll/directx/wine/wined3d/ |
H A D | utils.c | 4683 DWORD texture_state = state - STATE_TEXTURESTAGE(texture_stage, 0); in debug_d3dstate() local 4685 texture_stage, debug_d3dtexturestate(texture_state)); in debug_d3dstate()
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