Searched refs:theta_step (Results 1 – 2 of 2) sorted by relevance
/reactos/dll/directx/wine/d3dx9_36/ |
H A D | mesh.c | 4805 float theta_step, theta, sin_theta, cos_theta; in D3DXCreateSphere() local 4851 theta_step = D3DX_PI / stacks; in D3DXCreateSphere() 4852 theta = theta_step; in D3DXCreateSphere() 4906 theta += theta_step; in D3DXCreateSphere() 4983 float theta_step, theta_start; in D3DXCreateCylinder() local 5020 theta_step = -2.0f * D3DX_PI / slices; in D3DXCreateCylinder() 5023 if (!compute_sincos_table(&theta, theta_start, theta_step, slices)) in D3DXCreateCylinder() 5209 float theta, theta_step, sin_theta, cos_theta; in D3DXCreateTorus() local 5241 theta_step = D3DX_PI / rings * -2.0f; in D3DXCreateTorus() 5267 theta += theta_step; in D3DXCreateTorus()
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/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | mesh.c | 2891 float theta_step, theta_start; in compute_sphere() local 2900 theta_step = D3DX_PI / stacks; in compute_sphere() 2901 theta_start = theta_step; in compute_sphere() 2907 if (!compute_sincos_table(&theta, theta_start, theta_step, stacks)) in compute_sphere() 3106 float theta_step, theta_start; in compute_cylinder() local 3115 theta_step = -2 * D3DX_PI / slices; in compute_cylinder() 3118 if (!compute_sincos_table(&theta, theta_start, theta_step, slices)) in compute_cylinder() 3358 float theta, theta_step, sin_theta, cos_theta; in compute_torus() local 3368 theta_step = D3DX_PI / rings * -2.0f; in compute_torus() 3394 theta += theta_step; in compute_torus()
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