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Searched refs:theta_step (Results 1 – 2 of 2) sorted by relevance

/reactos/dll/directx/wine/d3dx9_36/
H A Dmesh.c4805 float theta_step, theta, sin_theta, cos_theta; in D3DXCreateSphere() local
4851 theta_step = D3DX_PI / stacks; in D3DXCreateSphere()
4852 theta = theta_step; in D3DXCreateSphere()
4906 theta += theta_step; in D3DXCreateSphere()
4983 float theta_step, theta_start; in D3DXCreateCylinder() local
5020 theta_step = -2.0f * D3DX_PI / slices; in D3DXCreateCylinder()
5023 if (!compute_sincos_table(&theta, theta_start, theta_step, slices)) in D3DXCreateCylinder()
5209 float theta, theta_step, sin_theta, cos_theta; in D3DXCreateTorus() local
5241 theta_step = D3DX_PI / rings * -2.0f; in D3DXCreateTorus()
5267 theta += theta_step; in D3DXCreateTorus()
/reactos/modules/rostests/winetests/d3dx9_36/
H A Dmesh.c2891 float theta_step, theta_start; in compute_sphere() local
2900 theta_step = D3DX_PI / stacks; in compute_sphere()
2901 theta_start = theta_step; in compute_sphere()
2907 if (!compute_sincos_table(&theta, theta_start, theta_step, stacks)) in compute_sphere()
3106 float theta_step, theta_start; in compute_cylinder() local
3115 theta_step = -2 * D3DX_PI / slices; in compute_cylinder()
3118 if (!compute_sincos_table(&theta, theta_start, theta_step, slices)) in compute_cylinder()
3358 float theta, theta_step, sin_theta, cos_theta; in compute_torus() local
3368 theta_step = D3DX_PI / rings * -2.0f; in compute_torus()
3394 theta += theta_step; in compute_torus()