Searched refs:use_z_surface (Results 1 – 1 of 1) sorted by relevance
1620 BOOL use_z_surface; in d3drm3_CreateDeviceFromSurface() local1636 use_z_surface = !(flags & D3DRMDEVICE_NOZBUFFER); in d3drm3_CreateDeviceFromSurface()1638 if (SUCCEEDED(hr = d3drm_device_init(object, 3, ddraw, backbuffer, use_z_surface))) in d3drm3_CreateDeviceFromSurface()