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Searched refs:vPosition (Results 1 – 7 of 7) sorted by relevance

/reactos/dll/directx/wine/dsound/
H A Dsound3d.c171 vDistance = VectorBetweenTwoPoints(&dsb->ds3db_ds3db.vPosition, &dsb->device->ds3dl.vPosition); in DSOUND_Calc3DBuffer()
236 if (dsb->device->ds3dl.vPosition.x == dsb->ds3db_ds3db.vPosition.x && in DSOUND_Calc3DBuffer()
237 dsb->device->ds3dl.vPosition.y == dsb->ds3db_ds3db.vPosition.y && in DSOUND_Calc3DBuffer()
238 dsb->device->ds3dl.vPosition.z == dsb->ds3db_ds3db.vPosition.z) { in DSOUND_Calc3DBuffer()
244 vDistance = VectorBetweenTwoPoints(&dsb->device->ds3dl.vPosition, &dsb->ds3db_ds3db.vPosition); in DSOUND_Calc3DBuffer()
444 This->dsb->ds3db_ds3db.vPosition.x, in IDirectSound3DBufferImpl_GetPosition()
445 This->dsb->ds3db_ds3db.vPosition.y, in IDirectSound3DBufferImpl_GetPosition()
446 This->dsb->ds3db_ds3db.vPosition.z); in IDirectSound3DBufferImpl_GetPosition()
846 …r = (%f,%f,%f)\n", This->device->ds3dl.vPosition.x, This->device->ds3dl.vPosition.y, This->device-… in IDirectSound3DListenerImpl_GetPosition()
953 This->device->ds3dl.vPosition.x = x; in IDirectSound3DListenerImpl_SetPosition()
[all …]
H A Dbuffer.c1073 dsb->ds3db_ds3db.vPosition.x = 0.0; in IDirectSoundBufferImpl_Create()
1074 dsb->ds3db_ds3db.vPosition.y = 0.0; in IDirectSoundBufferImpl_Create()
1075 dsb->ds3db_ds3db.vPosition.z = 0.0; in IDirectSoundBufferImpl_Create()
H A Ddsound.c1160 device->ds3dl.vPosition.x = 0.0; in DirectSoundDevice_Create()
1161 device->ds3dl.vPosition.y = 0.0; in DirectSoundDevice_Create()
1162 device->ds3dl.vPosition.z = 0.0; in DirectSoundDevice_Create()
/reactos/modules/rostests/winetests/dsound/
H A Dds3d8.c471 listener_param.vPosition.x = -5.0f; in test_buffer8()
481 buffer_param.vPosition.x = 100.0f; in test_buffer8()
495 listener_param.vPosition.x = (float)(-5.0+10.0*(now-start_time)/1000/duration); in test_buffer8()
497 trace("listener position=%g\n",listener_param.vPosition.x); in test_buffer8()
499 listener_param.vPosition.x,listener_param.vPosition.y, in test_buffer8()
500 listener_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer8()
504 buffer_param.vPosition.x = (float)(100-200.0*(now-start_time)/1000/duration); in test_buffer8()
506 trace("sound position=%g\n",buffer_param.vPosition.x); in test_buffer8()
508 buffer_param.vPosition.x,buffer_param.vPosition.y, in test_buffer8()
509 buffer_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer8()
H A Dds3d.c640 listener_param.vPosition.x = -5.0f; in test_buffer()
650 buffer_param.vPosition.x = 100.0f; in test_buffer()
664 listener_param.vPosition.x = (float)(-5.0+10.0*(now-start_time)/1000/duration); in test_buffer()
666 trace("listener position=%g\n",listener_param.vPosition.x); in test_buffer()
668 listener_param.vPosition.x,listener_param.vPosition.y, in test_buffer()
669 listener_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer()
673 buffer_param.vPosition.x = (float)(100-200.0*(now-start_time)/1000/duration); in test_buffer()
675 trace("sound position=%g\n",buffer_param.vPosition.x); in test_buffer()
677 buffer_param.vPosition.x,buffer_param.vPosition.y, in test_buffer()
678 buffer_param.vPosition.z,DS3D_IMMEDIATE); in test_buffer()
/reactos/sdk/include/psdk/
H A Ddsound.h940 D3DVECTOR vPosition; member
1027 D3DVECTOR vPosition; member
H A Dd3drmobj.h177 D3DVECTOR vPosition; member
184 D3DVECTOR vPosition; member