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Searched refs:valid_flags (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/win32/msi/
H A Dpatch.c127 UINT r, valid_flags = 0, wanted_flags = 0; in check_transform_applicable() local
177 valid_flags |= MSITRANSFORM_VALIDATE_LANGUAGE; in check_transform_applicable()
193 valid_flags |= MSITRANSFORM_VALIDATE_PRODUCT; in check_transform_applicable()
214 valid_flags |= MSITRANSFORM_VALIDATE_MAJORVERSION; in check_transform_applicable()
234 valid_flags |= MSITRANSFORM_VALIDATE_MINORVERSION; in check_transform_applicable()
248 valid_flags |= MSITRANSFORM_VALIDATE_UPGRADECODE; in check_transform_applicable()
254 if ((valid_flags & wanted_flags) != wanted_flags) return ERROR_FUNCTION_FAILED; in check_transform_applicable()
/reactos/dll/win32/qmgr/
H A Djob.c659 static const ULONG valid_flags = BG_NOTIFY_JOB_TRANSFERRED | in BackgroundCopyJob_SetNotifyFlags() local
668 if (Val & ~valid_flags) return E_NOTIMPL; in BackgroundCopyJob_SetNotifyFlags()
/reactos/sdk/lib/ucrt/heap/
H A Ddebug_heap.cpp1324 int const valid_flags{ in _CrtSetDbgFlag() local
1331 bool const new_bits_have_only_valid_flags = (new_bits & 0xffff & ~valid_flags) == 0; in _CrtSetDbgFlag()