Searched refs:vdecl (Results 1 – 1 of 1) sorted by relevance
56 IDirect3DVertexDeclaration9 *vdecl; member133 if (sprite->vdecl) in d3dx9_sprite_Release()134 IDirect3DVertexDeclaration9_Release(sprite->vdecl); in d3dx9_sprite_Release()307 if(This->vdecl==NULL) { in d3dx9_sprite_Begin()315 IDirect3DDevice9_CreateVertexDeclaration(This->device, elements, &This->vdecl); in d3dx9_sprite_Begin()326 IDirect3DDevice9_SetVertexDeclaration(This->device, This->vdecl); in d3dx9_sprite_Begin()469 IDirect3DDevice9_SetVertexDeclaration(This->device, This->vdecl); in d3dx9_sprite_Flush()514 if (sprite->vdecl) in d3dx9_sprite_OnLostDevice()515 IDirect3DVertexDeclaration9_Release(sprite->vdecl); in d3dx9_sprite_OnLostDevice()516 sprite->vdecl = NULL; in d3dx9_sprite_OnLostDevice()[all …]