Searched refs:vs_3_0 (Results 1 – 4 of 4) sorted by relevance
/reactos/sdk/tools/winesync/d3dx9_staging/ |
H A D | 0006-d3dx9_36_tests__Add_additional_tests_for_special_cases.diff | 58 + 0xfffe0300, /* vs_3_0 … 94 + static const char disasm_vs_sincos_3_0[] = " vs_3_0\n"
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/reactos/dll/directx/wine/d3dcompiler_43/ |
H A D | asmshader.l | 262 vs\.3\.0|vs_3_0 {return VER_VS30; }
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/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | effect.c | 3410 shared vertexshader vs_arr2[2] = {compile vs_3_0 RenderSceneVS(1, true), compile vs_3_0 RenderScene… 6484 shared vertexshader vs_arr2[2] = {compile vs_3_0 RenderSceneVS(), NULL}; 7016 VertexShader = compile vs_3_0 RenderSceneVS(); 7138 vs_3_0
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H A D | shader.c | 6457 vs_3_0[] = in test_shader_semantics() local 6521 …{vs_3_0, {{0, 0}, {3, 0}, {10, 1}, {5, 0}, {~0, ~0}}, {{0, 0}, {10, 1}, {5, 0}, {11, 0}, {4, 0}, {… in test_shader_semantics()
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