Searched refs:wButtons (Results 1 – 6 of 6) sorted by relevance
/reactos/dll/win32/winmm/ |
H A D | joystick.c | 100 SendMessageA(joy->hCapture, MM_JOY1MOVE + i, ji.wButtons, pos); in JOY_Timer() 106 SendMessageA(joy->hCapture, MM_JOY1ZMOVE + i, ji.wButtons, pos); in JOY_Timer() 109 if ((buttonChange = joy->ji.wButtons ^ ji.wButtons) != 0) { in JOY_Timer() 110 if (ji.wButtons & buttonChange) in JOY_Timer() 112 (buttonChange << 8) | (ji.wButtons & buttonChange), pos); in JOY_Timer() 113 if (joy->ji.wButtons & buttonChange) in JOY_Timer() 115 (buttonChange << 8) | (joy->ji.wButtons & buttonChange), pos); in JOY_Timer() 116 joy->ji.wButtons = ji.wButtons; in JOY_Timer() 251 lpInfo->wButtons = 0; in joyGetPos()
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/reactos/sdk/include/psdk/ |
H A D | xinput.h | 164 WORD wButtons; member 174 WORD wButtons; member
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H A D | mmsystem.h | 1456 UINT wButtons; member
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/reactos/modules/rostests/winetests/xinput1_3/ |
H A D | xinput.c | 38 trace("Gamepad.wButtons: %#x\n", data->wButtons); in dump_gamepad() 161 game->wButtons, game->bLeftTrigger, game->bRightTrigger, in test_get_state()
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/reactos/dll/win32/xinput1_3/ |
H A D | xinput1_3_main.c | 92 xinput.state.Gamepad.wButtons &= ~XINPUT_GAMEPAD_GUIDE; in XInputGetState()
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/reactos/modules/rostests/winetests/winmm/ |
H A D | generated.c | 604 TEST_FIELD_SIZE (JOYINFO, wButtons, 4) in test_pack_JOYINFO() 605 TEST_FIELD_ALIGN (JOYINFO, wButtons, 1) in test_pack_JOYINFO() 606 TEST_FIELD_OFFSET(JOYINFO, wButtons, 12) in test_pack_JOYINFO() 3009 TEST_FIELD_SIZE (JOYINFO, wButtons, 4) in test_pack_JOYINFO() 3010 TEST_FIELD_ALIGN (JOYINFO, wButtons, 1) in test_pack_JOYINFO() 3011 TEST_FIELD_OFFSET(JOYINFO, wButtons, 12) in test_pack_JOYINFO()
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