Searched refs:win_height (Results 1 – 2 of 2) sorted by relevance
/reactos/base/applications/rapps/ |
H A D | loaddlg.cpp | 242 UINT win_width, win_height; in OnPaint() local 248 win_height = myRect.bottom - myRect.top; in OnPaint() 252 hbmMem = CreateCompatibleBitmap(hDC, win_width, win_height); in OnPaint() 267 BitBlt(hDC, 0, 0, win_width, win_height, hdcMem, 0, 0, SRCCOPY); in OnPaint()
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/reactos/modules/rostests/winetests/kernel32/ |
H A D | console.c | 2820 int memsize, win_width, win_height, tmp_w, tmp_h; in test_GetConsoleFontInfo() local 2869 win_height = csbi.srWindow.Bottom - csbi.srWindow.Top + 1; in test_GetConsoleFontInfo() 2881 todo_wine ok(cfi[index].dwFontSize.Y == win_height, "got %d, expected %d\n", in test_GetConsoleFontInfo() 2882 cfi[index].dwFontSize.Y, win_height); in test_GetConsoleFontInfo() 2889 tmp_h = (double)orig_font.Y / tmp_font.Y * win_height; in test_GetConsoleFontInfo()
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