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Searched refs:wined3d_device_set_pixel_shader (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dwined3d.spec166 @ cdecl wined3d_device_set_pixel_shader(ptr ptr)
H A Dstateblock.c996wined3d_device_set_pixel_shader(device, stateblock->state.shader[WINED3D_SHADER_TYPE_PIXEL]); in wined3d_stateblock_apply()
H A Ddevice.c2509 void CDECL wined3d_device_set_pixel_shader(struct wined3d_device *device, struct wined3d_shader *sh… in wined3d_device_set_pixel_shader() function
/reactos/dll/directx/wine/d3d8/
H A Ddevice.c2833 wined3d_device_set_pixel_shader(device->wined3d_device, NULL); in d3d8_device_SetPixelShader()
2846 wined3d_device_set_pixel_shader(device->wined3d_device, shader_impl->wined3d_shader); in d3d8_device_SetPixelShader()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h2430 void __cdecl wined3d_device_set_pixel_shader(struct wined3d_device *device, struct wined3d_shader *…
/reactos/dll/directx/wine/d3d9/
H A Ddevice.c3467 wined3d_device_set_pixel_shader(device->wined3d_device, in d3d9_device_SetPixelShader()