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Searched refs:wined3d_device_set_viewport (Results 1 – 7 of 7) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dwined3d.spec190 @ cdecl wined3d_device_set_viewport(ptr ptr)
H A Dstateblock.c1063 wined3d_device_set_viewport(device, &stateblock->state.viewport); in wined3d_stateblock_apply()
H A Ddevice.c1931 void CDECL wined3d_device_set_viewport(struct wined3d_device *device, const struct wined3d_viewport… in wined3d_device_set_viewport() function
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h2470 void __cdecl wined3d_device_set_viewport(struct wined3d_device *device, const struct wined3d_viewpo…
/reactos/dll/directx/wine/d3d8/
H A Ddevice.c1546 wined3d_device_set_viewport(device->wined3d_device, &vp); in d3d8_device_SetViewport()
/reactos/dll/directx/wine/d3d9/
H A Ddevice.c2035 wined3d_device_set_viewport(device->wined3d_device, &vp); in d3d9_device_SetViewport()
/reactos/dll/directx/wine/ddraw/
H A Ddevice.c5333 wined3d_device_set_viewport(device->wined3d_device, &vp); in d3d_device7_SetViewport()