Searched refs:wined3d_gl_limits_get_uniform_block_range (Results 1 – 4 of 4) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | wined3d_private.h | 2568 void wined3d_gl_limits_get_uniform_block_range(const struct wined3d_gl_limits *gl_limits,
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H A D | glsl_shader.c | 620 …wined3d_gl_limits_get_uniform_block_range(&gl_info->limits, reg_maps->shader_version.type, &base, … in shader_glsl_init_uniform_block_bindings() 2189 wined3d_gl_limits_get_uniform_block_range(&gl_info->limits, version->type, in shader_generate_glsl_declarations()
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H A D | utils.c | 6480 void wined3d_gl_limits_get_uniform_block_range(const struct wined3d_gl_limits *gl_limits, in wined3d_gl_limits_get_uniform_block_range() function
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H A D | state.c | 5014 wined3d_gl_limits_get_uniform_block_range(&gl_info->limits, shader_type, &base, &count); in state_cb()
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