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Searched refs:wined3d_resource_allocate_sysmem (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dresource.c197 if (!wined3d_resource_allocate_sysmem(resource)) in resource_init()
487 BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) in wined3d_resource_allocate_sysmem() function
H A Dbuffer.c617 if (!wined3d_resource_allocate_sysmem(&buffer->resource)) in wined3d_buffer_prepare_location()
H A Dtexture.c1614 if (!wined3d_resource_allocate_sysmem(&texture->resource))
H A Dwined3d_private.h3108 BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) DECLSPEC_HIDDEN;