/reactos/dll/directx/wine/d3d9/ |
H A D | buffer.c | 196 hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), in d3d9_vertexbuffer_Lock() 493 hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), in d3d9_indexbuffer_Lock()
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H A D | volume.c | 149 if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), in d3d9_volume_LockBox()
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H A D | surface.c | 251 …hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_res… in d3d9_surface_LockRect()
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H A D | device.c | 2762 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d9_device_DrawPrimitiveUP() 2873 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d9_device_DrawIndexedPrimitiveUP() 2895 if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, in d3d9_device_DrawIndexedPrimitiveUP()
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/reactos/dll/directx/wine/d3d8/ |
H A D | buffer.c | 195 hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), in d3d8_vertexbuffer_Lock() 493 hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), in d3d8_indexbuffer_Lock()
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H A D | volume.c | 149 if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), in d3d8_volume_LockBox()
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H A D | surface.c | 246 …hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_res… in d3d8_surface_LockRect()
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H A D | device.c | 2233 if (FAILED(wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d8_device_DrawPrimitiveUP() 2334 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d8_device_DrawIndexedPrimitiveUP() 2356 if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, in d3d8_device_DrawIndexedPrimitiveUP()
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/reactos/dll/directx/wine/ddraw/ |
H A D | executebuffer.c | 156 …if (FAILED(hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->index_buffer), 0, &map_de… in d3d_execute_buffer_execute() 666 if (FAILED(hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->src_vertex_buffer), in d3d_execute_buffer_SetExecuteData()
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H A D | vertexbuffer.c | 203 hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), in d3d_vertex_buffer7_Lock()
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H A D | device.c | 3535 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawPrimitive() 3727 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawIndexedPrimitive() 3744 if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawIndexedPrimitive() 4058 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawPrimitiveStrided() 4174 if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawIndexedPrimitiveStrided() 4191 if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawIndexedPrimitiveStrided() 4411 if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, in d3d_device7_DrawIndexedPrimitiveVB()
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H A D | surface.c | 995 hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), in surface_lock()
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/reactos/dll/directx/wine/wined3d/ |
H A D | resource.c | 344 HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx, in wined3d_resource_map() function
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H A D | wined3d.spec | 229 @ cdecl wined3d_resource_map(ptr long ptr ptr long)
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H A D | device.c | 3119 if (FAILED(hr = wined3d_resource_map(&dest->resource, 0, &map_desc, &box, WINED3D_MAP_WRITE))) in process_vertices_strided() 3383 if (FAILED(wined3d_resource_map(resource, 0, &map_desc, &box, WINED3D_MAP_READ))) in wined3d_device_process_vertices() 4554 …if (FAILED(wined3d_resource_map(&cursor_image->resource, sub_resource_idx, &map_desc, NULL, WINED3… 4657 wined3d_resource_map(&texture->resource, sub_resource_idx, &map_desc, NULL,
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/reactos/sdk/include/reactos/wine/ |
H A D | wined3d.h | 2604 HRESULT __cdecl wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_i…
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