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Searched refs:wined3d_uvec4 (Results 1 – 6 of 6) sorted by relevance

/reactos/sdk/include/reactos/wine/
H A Dwined3d.h1627 struct wined3d_uvec4 struct
2236 struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value);
/reactos/dll/directx/wine/wined3d/
H A Dwined3d_private.h3599 …struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value) DECLSPEC_HIDD…
3831 const struct wined3d_uvec4 *clear_value, struct wined3d_context *context) DECLSPEC_HIDDEN;
3912 const char *debug_uvec4(const struct wined3d_uvec4 *v) DECLSPEC_HIDDEN;
H A Dview.c1005 const struct wined3d_uvec4 *clear_value, struct wined3d_context *context) in wined3d_unordered_access_view_clear_uint()
H A Dcs.c425 struct wined3d_uvec4 clear_value;
2382 struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value) in wined3d_cs_emit_clear_unordered_access_view_uint()
H A Dutils.c3964 const char *debug_uvec4(const struct wined3d_uvec4 *v) in debug_uvec4()
5233 struct wined3d_uvec4 shift; in wined3d_format_convert_from_float()
5260 struct wined3d_uvec4 shift; in wined3d_format_convert_from_float()
H A Ddevice.c4440 struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value)