Searched refs:ChannelBlend_Glow (Results 1 – 4 of 4) sorted by last modified time
/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_blend/ |
H A D | ags_blend.cpp | 70 #define ChannelBlend_Glow(B,L) (ChannelBlend_Reflect(L,B)) macro 553 finalr = ChannelBlend_Glow(srcr, destr); in DrawSprite() 554 finalg = ChannelBlend_Glow(srcg, destg); in DrawSprite() 555 finalb = ChannelBlend_Glow(srcb, destb); in DrawSprite()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_sprite_font/ |
H A D | ags_sprite_font.cpp | 64 #define ChannelBlend_Glow(B,L) (ChannelBlend_Reflect(L,B)) macro
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/AGSSpriteFont/AGSSpriteFont/ |
H A D | AGSSpriteFont.cpp | 58 #define ChannelBlend_Glow(B,L) (ChannelBlend_Reflect(L,B)) macro
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agsblend/ |
H A D | AGSBlend.cpp | 72 #define ChannelBlend_Glow(B,L) (ChannelBlend_Reflect(L,B)) macro 671 finalr = ChannelBlend_Glow(srcr,destr); in DrawSprite() 672 finalg = ChannelBlend_Glow(srcg,destg); in DrawSprite() 673 finalb = ChannelBlend_Glow(srcb,destb); in DrawSprite()
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