Home
last modified time | relevance | path

Searched refs:FL_ISFIRE (Results 1 – 2 of 2) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_def.h474 #define FL_ISFIRE 0x20 macro
H A Drt_actor.c5032 if ((ocl == p_firewallobj) && (!(ob->flags & FL_ISFIRE))) in MissileTryMove()
5108 if (!(ob->flags & FL_ISFIRE)) in MissileTryMove()
5432 new->flags |= FL_ISFIRE; in SpawnFirewall()