Searched refs:FL_ISFIRE (Results 1 – 2 of 2) sorted by relevance
474 #define FL_ISFIRE 0x20 macro
5032 if ((ocl == p_firewallobj) && (!(ob->flags & FL_ISFIRE))) in MissileTryMove()5108 if (!(ob->flags & FL_ISFIRE)) in MissileTryMove()5432 new->flags |= FL_ISFIRE; in SpawnFirewall()