/dports/games/xonotic/Xonotic/source/qcsrc/server/ |
H A D | g_hook.qc | 76 if(pl.move_movetype == MOVETYPE_FLY) 100 if(player.move_movetype == MOVETYPE_FLY) 242 if(pull_entity.move_movetype == MOVETYPE_FLY) 302 set_movetype(this.realowner, MOVETYPE_FLY); 392 set_movetype(missile, ((autocvar_g_balance_grapplehook_gravity) ? MOVETYPE_TOSS : MOVETYPE_FLY));
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/ |
H A D | AI_events.cpp | 1628 if ( move.moveType == MOVETYPE_FLY ) { in Event_ChargeAttack() 1657 if ( move.moveType == MOVETYPE_FLY ) { in Event_TestChargeAttack() 1665 …rigin(), end - physicsObj.GetOrigin(), 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestChargeAttack() 1711 … aas, physicsObj.GetOrigin(), moveVec, 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestAnimMoveTowardEnemy() 1739 … aas, physicsObj.GetOrigin(), moveVec, 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestAnimMove() 1757 …(), position - physicsObj.GetOrigin(), 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestMoveToPosition() 1796 …, animator.TotalMovementDelta( anim ), 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestAnimAttack() 1954 if ( move.moveType == MOVETYPE_FLY ) { in Event_SetMoveType() 2609 if ( move.moveType != MOVETYPE_FLY ) { in Event_CanReachEntity() 2655 if ( move.moveType != MOVETYPE_FLY ) { in Event_CanReachEnemy() [all …]
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H A D | AI.cpp | 1090 case MOVETYPE_FLY : in Think() 1327 if ( move.moveType == MOVETYPE_FLY ) { in DrawRoute() 1382 if ( move.moveType == MOVETYPE_FLY ) { in PointReachableAreaNum() 1416 if ( move.moveType == MOVETYPE_FLY ) { in PathToGoal() 1480 if ( move.moveType == MOVETYPE_FLY ) { in TravelDistance() 1593 if ( move.moveType == MOVETYPE_FLY ) { in DirectMoveToPosition() 1998 if ( move.moveType != MOVETYPE_FLY ) { in SlideToPosition() 3672 if ( move.moveType == MOVETYPE_FLY ) { in SetEnemyPosition() 3734 if ( move.moveType == MOVETYPE_FLY ) { in SetEnemyPosition() 3764 if ( move.moveType == MOVETYPE_FLY ) { in UpdateEnemyPosition() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/ |
H A D | AI_events.cpp | 1777 if ( move.moveType == MOVETYPE_FLY ) { in Event_ChargeAttack() 1806 if ( move.moveType == MOVETYPE_FLY ) { in Event_TestChargeAttack() 1814 …rigin(), end - physicsObj.GetOrigin(), 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestChargeAttack() 1860 … aas, physicsObj.GetOrigin(), moveVec, 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestAnimMoveTowardEnemy() 1888 … aas, physicsObj.GetOrigin(), moveVec, 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestAnimMove() 1906 …(), position - physicsObj.GetOrigin(), 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestMoveToPosition() 1945 …, animator.TotalMovementDelta( anim ), 1000, 1000, ( move.moveType == MOVETYPE_FLY ) ? SE_BLOCKED … in Event_TestAnimAttack() 2108 if ( move.moveType == MOVETYPE_FLY ) { in Event_SetMoveType() 2763 if ( move.moveType != MOVETYPE_FLY ) { in Event_CanReachEntity() 2809 if ( move.moveType != MOVETYPE_FLY ) { in Event_CanReachEnemy() [all …]
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H A D | AI.cpp | 1168 case MOVETYPE_FLY : in Think() 1412 if ( move.moveType == MOVETYPE_FLY ) { in DrawRoute() 1467 if ( move.moveType == MOVETYPE_FLY ) { in PointReachableAreaNum() 1501 if ( move.moveType == MOVETYPE_FLY ) { in PathToGoal() 1565 if ( move.moveType == MOVETYPE_FLY ) { in TravelDistance() 1678 if ( move.moveType == MOVETYPE_FLY ) { in DirectMoveToPosition() 2083 if ( move.moveType != MOVETYPE_FLY ) { in SlideToPosition() 3791 if ( move.moveType == MOVETYPE_FLY ) { in SetEnemyPosition() 3853 if ( move.moveType == MOVETYPE_FLY ) { in SetEnemyPosition() 3883 if ( move.moveType == MOVETYPE_FLY ) { in UpdateEnemyPosition() [all …]
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/dports/games/xonotic/Xonotic/source/qcsrc/client/weapons/ |
H A D | projectile.qc | 67 if (this.move_movetype == MOVETYPE_NONE || this.move_movetype == MOVETYPE_FLY) 71 // NOTE: this assumption is only true if MOVETYPE_FLY 482 if (this.move_movetype == MOVETYPE_FLY) 490 set_movetype(this, MOVETYPE_FLY);
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/dports/games/xonotic/Xonotic/source/qcsrc/common/turrets/ |
H A D | util.qc | 171 set_movetype(e, MOVETYPE_FLY); 190 set_movetype(e, MOVETYPE_FLY);
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | server.h | 124 #define MOVETYPE_FLY 5 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | server.h | 120 #define MOVETYPE_FLY 5 macro
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H A D | sv_phys.c | 1211 case MOVETYPE_FLY: in SV_Physics_Client() 1382 && ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1395 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1660 || ent->v.movetype == MOVETYPE_FLY in SV_Physics()
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/dports/games/xonotic/Xonotic/source/qcsrc/common/mutators/mutator/walljump/ |
H A D | walljump.qc | 41 …&& player.move_movetype != MOVETYPE_FOLLOW && player.move_movetype != MOVETYPE_FLY && player.move_…
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | server.h | 122 #define MOVETYPE_FLY 5 macro
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H A D | sv_phys.c | 1138 case MOVETYPE_FLY: in SV_Physics_Client() 1334 && ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1347 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1615 || ent->v.movetype == MOVETYPE_FLY in SV_Physics()
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/dports/games/xonotic/Xonotic/source/qcsrc/common/physics/movetypes/ |
H A D | movetypes.qh | 66 const int MOVETYPE_FLY = 5;
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/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/weapon/ |
H A D | hlac.qc | 99 set_movetype(missile, MOVETYPE_FLY); 143 set_movetype(missile, MOVETYPE_FLY);
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | server.h | 143 #define MOVETYPE_FLY 5 macro
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | server.h | 216 #define MOVETYPE_FLY 5 macro
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H A D | sv_phys.c | 973 case MOVETYPE_FLY: in SV_Physics_Client() 1104 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1274 || ent->v.movetype == MOVETYPE_FLY in SV_Physics()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | server.h | 147 #define MOVETYPE_FLY 5 macro
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | sv_phys.c | 741 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 874 case MOVETYPE_FLY: in SV_RunEntity() 902 if (ent->v.movetype != MOVETYPE_FLY && in SV_RunNQNewmis()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | sv_phys.c | 741 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 874 case MOVETYPE_FLY: in SV_RunEntity() 902 if (ent->v.movetype != MOVETYPE_FLY && in SV_RunNQNewmis()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | view.c | 255 if (cl.v.movetype != MOVETYPE_FLY) in V_DriftRoll() 262 if (cl.v.movetype != MOVETYPE_FLY) in V_DriftRoll() 935 if (cl.v.movetype != MOVETYPE_FLY) in V_CalcRefdef()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | in_svgalib.c | 414 if (cl.v.movetype == MOVETYPE_FLY) in IN_MouseMove()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_phys.c | 704 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 952 case MOVETYPE_FLY: in G_RunEntity()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_phys.c | 704 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 952 case MOVETYPE_FLY: in G_RunEntity()
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