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Searched refs:WriteLBMfile (Results 1 – 24 of 24) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/include/
H A Dlbmlib.h59 void WriteLBMfile (char *filename, byte *data, int width, int height
/dports/games/gtkradiant/GPL/Q2Tools/common/
H A Dlbmlib.h27 void WriteLBMfile (char *filename, byte *data, int width, int height
H A Dlbmlib.c272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function
609 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/
H A Dlbmlib.h25 void WriteLBMfile (char *filename, byte *data, int width, int height
H A Dlbmlib.c271 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function
608 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/
H A Dlbmlib.h25 void WriteLBMfile( char *filename, byte *data, int width, int height
H A Dlbmlib.c271 void WriteLBMfile( char *filename, byte *data, in WriteLBMfile() function
613 WriteLBMfile( name, pixels, width, height, palette ); in Save256Image()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dlbmlib.h27 void WriteLBMfile (char *filename, byte *data, int width, int height
H A Dlbmlib.c272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function
620 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/
H A Dlbmlib.h27 void WriteLBMfile (char *filename, byte *data, int width, int height
H A Dlbmlib.c272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function
609 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dlbmlib.h27 void WriteLBMfile (char *filename, byte *data, int width, int height
H A Dlbmlib.c272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function
620 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A D_rt_main.h35 void WriteLBMfile (char *filename, byte *data, int width, int height);
H A Drt_main.c2722 void WriteLBMfile (char *filename, byte *data, int width, int height) in WriteLBMfile() function
2980 WriteLBMfile (filename, buffer, 320, 200); in SaveScreen()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/
H A Dlbmlib.h26 void WriteLBMfile (char *filename, byte *data, int width, int height
H A Dlbmlib.c293 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function
687 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/
H A Dlbmlib.h26 void WriteLBMfile( char *filename, byte *data, int width, int height
H A Dlbmlib.c292 void WriteLBMfile( char *filename, byte *data, in WriteLBMfile() function
685 WriteLBMfile( name, pixels, width, height, palette ); in Save256Image()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/
H A Dimagelib.h26 void WriteLBMfile (const char *filename, byte *data, int width, int height
H A Dimagelib.c322 void WriteLBMfile (const char *filename, byte *data, in WriteLBMfile() function
859 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/
H A Dimagelib.h26 void WriteLBMfile( const char *filename, byte *data, int width, int height
H A Dimagelib.c321 void WriteLBMfile( const char *filename, byte *data, in WriteLBMfile() function
862 WriteLBMfile( name, pixels, width, height, palette ); in Save256Image()
/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/source/
H A Dlbmlib.c467 WriteLBMfile (char *filename, byte *data, int width, int height, byte *palette) in WriteLBMfile() function