/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/include/ |
H A D | lbmlib.h | 59 void WriteLBMfile (char *filename, byte *data, int width, int height
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | lbmlib.h | 27 void WriteLBMfile (char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function 609 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | lbmlib.h | 25 void WriteLBMfile (char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 271 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function 608 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | lbmlib.h | 25 void WriteLBMfile( char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 271 void WriteLBMfile( char *filename, byte *data, in WriteLBMfile() function 613 WriteLBMfile( name, pixels, width, height, palette ); in Save256Image()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | lbmlib.h | 27 void WriteLBMfile (char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function 620 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | lbmlib.h | 27 void WriteLBMfile (char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function 609 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | lbmlib.h | 27 void WriteLBMfile (char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 272 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function 620 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | _rt_main.h | 35 void WriteLBMfile (char *filename, byte *data, int width, int height);
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H A D | rt_main.c | 2722 void WriteLBMfile (char *filename, byte *data, int width, int height) in WriteLBMfile() function 2980 WriteLBMfile (filename, buffer, 320, 200); in SaveScreen()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | lbmlib.h | 26 void WriteLBMfile (char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 293 void WriteLBMfile (char *filename, byte *data, in WriteLBMfile() function 687 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | lbmlib.h | 26 void WriteLBMfile( char *filename, byte *data, int width, int height
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H A D | lbmlib.c | 292 void WriteLBMfile( char *filename, byte *data, in WriteLBMfile() function 685 WriteLBMfile( name, pixels, width, height, palette ); in Save256Image()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | imagelib.h | 26 void WriteLBMfile (const char *filename, byte *data, int width, int height
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H A D | imagelib.c | 322 void WriteLBMfile (const char *filename, byte *data, in WriteLBMfile() function 859 WriteLBMfile (name, pixels, width, height, palette); in Save256Image()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | imagelib.h | 26 void WriteLBMfile( const char *filename, byte *data, int width, int height
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H A D | imagelib.c | 321 void WriteLBMfile( const char *filename, byte *data, in WriteLBMfile() function 862 WriteLBMfile( name, pixels, width, height, palette ); in Save256Image()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/source/ |
H A D | lbmlib.c | 467 WriteLBMfile (char *filename, byte *data, int width, int height, byte *palette) in WriteLBMfile() function
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