Searched refs:WritePCX (Results 1 – 7 of 7) sorted by relevance
/dports/games/uhexen2/hexen2source-1.5.9/utils/texutils/lmp2pcx/ |
H A D | lmp2pcx.c | 83 void WritePCX (const char *filename, unsigned char *data, int width, int height, unsigned char *pal… in WritePCX() function 402 WritePCX (tempname, data, image_width, image_height, gamepalette); in ConvertLMP() 471 WritePCX (tempname, data, image_width, image_height, gamepalette); in ConvertMIP() 573 WritePCX (tempname, data, 128, height, gamepalette); in ConvertWAD() 614 WritePCX (tempname, data+8, width, height, gamepalette); in ConvertWAD() 638 WritePCX (tempname, data+40, width, height, gamepalette); in ConvertWAD()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | pcx.h | 55 void WritePCX(char *name, byte *data, int width, int height, int rowbytes, byte *palette);
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H A D | pcx.c | 109 void WritePCX(char *name, byte *data, int width, int height, int rowbytes, byte *palette){ in WritePCX() function
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | _rt_main.h | 39 void WritePCX (char * file, byte * source);
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H A D | rt_main.c | 2986 WritePCX (filename, buffer); in SaveScreen() 3001 void WritePCX (char * file, byte * source) in WritePCX() function
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_tex_pcx.cpp | 304 void WritePCX(char* filename, void* data, int width, int height, int bpp, in WritePCX() function 307 guard(WritePCX); in WritePCX()
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H A D | screen.cpp | 190 void WritePCX(char* filename, void* data, int width, int height, int bpp, 238 WritePCX(filename, data, ScreenWidth, ScreenHeight, bpp, bot2top); in COMMAND()
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