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Searched refs:WritePCX (Results 1 – 7 of 7) sorted by relevance

/dports/games/uhexen2/hexen2source-1.5.9/utils/texutils/lmp2pcx/
H A Dlmp2pcx.c83 void WritePCX (const char *filename, unsigned char *data, int width, int height, unsigned char *pal… in WritePCX() function
402 WritePCX (tempname, data, image_width, image_height, gamepalette); in ConvertLMP()
471 WritePCX (tempname, data, image_width, image_height, gamepalette); in ConvertMIP()
573 WritePCX (tempname, data, 128, height, gamepalette); in ConvertWAD()
614 WritePCX (tempname, data+8, width, height, gamepalette); in ConvertWAD()
638 WritePCX (tempname, data+40, width, height, gamepalette); in ConvertWAD()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dpcx.h55 void WritePCX(char *name, byte *data, int width, int height, int rowbytes, byte *palette);
H A Dpcx.c109 void WritePCX(char *name, byte *data, int width, int height, int rowbytes, byte *palette){ in WritePCX() function
/dports/games/rottdc/rottdc-1.0-2/rott/
H A D_rt_main.h39 void WritePCX (char * file, byte * source);
H A Drt_main.c2986 WritePCX (filename, buffer); in SaveScreen()
3001 void WritePCX (char * file, byte * source) in WritePCX() function
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_tex_pcx.cpp304 void WritePCX(char* filename, void* data, int width, int height, int bpp, in WritePCX() function
307 guard(WritePCX); in WritePCX()
H A Dscreen.cpp190 void WritePCX(char* filename, void* data, int width, int height, int bpp,
238 WritePCX(filename, data, ScreenWidth, ScreenHeight, bpp, bot2top); in COMMAND()