Home
last modified time | relevance | path

Searched refs:butMonsterHelm (Results 1 – 1 of 1) sorted by path

/dports/games/barony/Barony-3.3.7/src/
H A Dbuttons.cpp56 button_t* butMonsterHelm; variable
2346 butMonsterHelm = newButton(); in buttonSpriteProperties()
2347 strcpy(butMonsterHelm->label, tmpStr); in buttonSpriteProperties()
2348 butMonsterHelm->x = pad_x4 - 10; in buttonSpriteProperties()
2349 butMonsterHelm->y = pad_y2 + spacing - 4; in buttonSpriteProperties()
2351 butMonsterHelm->sizey = 16; in buttonSpriteProperties()
2353 butMonsterHelm->visible = 1; in buttonSpriteProperties()
2354 butMonsterHelm->focused = 1; in buttonSpriteProperties()
3459 if ( my == butMonsterHelm ) in buttonMonsterItems()
3531 if ( butMonsterHelm != NULL ) in buttonMonsterItems()
[all …]