Searched refs:buttonAbout (Results 1 – 7 of 7) sorted by path
/dports/games/barony/Barony-3.3.7/src/ |
H A D | buttons.cpp | 1581 void buttonAbout(button_t* my) in buttonAbout() function
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H A D | editor.cpp | 1914 button->action = &buttonAbout; in main() 8167 buttonAbout(NULL); in main()
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H A D | editor.hpp | 189 void buttonAbout(button_t* my);
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/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/ |
H A D | menu_state_root.cpp | 44 buttonAbout.init(425, 230, 150); in MenuStateRoot() 51 buttonAbout.setText(lang.get("About")); in MenuStateRoot() 73 else if(buttonAbout.mouseClick(x, y)){ in mouseClick() 87 buttonAbout.mouseMove(x, y); in mouseMove() 105 renderer.renderButton(&buttonAbout); in render()
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H A D | menu_state_root.h | 28 GraphicButton buttonAbout; variable
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/ |
H A D | menu_state_root.cpp | 46 buttonAbout("MainMenu","buttonAbout"), in MenuStateRoot() 93 buttonAbout.init(buttonXPosition, yPos , buttonWidth); in MenuStateRoot() 102 buttonAbout.setText(lang.getString("About")); in MenuStateRoot() 201 buttonAbout.setText(lang.getString("About")); in reloadUI() 287 else if(mainMessageBox.getEnabled() == false && buttonAbout.mouseClick(x, y)){ in mouseClick() 505 buttonAbout.mouseMove(x, y); in mouseMove() 581 renderer.renderButton(&buttonAbout); in render()
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H A D | menu_state_root.h | 36 GraphicButton buttonAbout; variable
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