Searched refs:have_del (Results 1 – 2 of 2) sorted by path
392 gint *del, have_del = 0; in game_destroy_lines() local412 have_del = 1; in game_destroy_lines()426 have_del = 1; in game_destroy_lines()442 have_del = 1; in game_destroy_lines()458 have_del = 1; in game_destroy_lines()468 if(have_del) { in game_destroy_lines()
293 intvec *have_del=NULL,*to_del=NULL; in syMinStep1() local303 have_del = new intvec(IDELEMS(res[index])); in syMinStep1()311 (*have_del)[j-1] = 1; in syMinStep1()346 to_del = have_del; in syMinStep1()347 have_del = NULL; in syMinStep1()