Searched refs:lastrespawn (Results 1 – 4 of 4) sorted by path
/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.h | 596 int lastdeath, lastspawn, lastrespawn, lastpain, lastregen, lastfire; member 599 …gamestate() : arenaweap(-1), lastdeath(0), lastspawn(0), lastrespawn(0), lastpain(0), lastregen(0)… in gamestate() 751 lastrespawn = -1; in clearstate()
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H A D | server.cpp | 1020 gs.lastrespawn = gs.lastspawn = gamemillis; in sendspawn() 3258 …if(cp->state.state != CS_DEAD || cp->state.lastrespawn >= 0 || gamemillis-cp->state.lastdeath <= D… in parsepacket() 3298 …=CS_ALIVE && cp->state.state!=CS_DEAD && cp->state.state!=CS_WAITING) || cp->state.lastrespawn < 0) in parsepacket() 3300 cp->state.lastrespawn = -1; in parsepacket()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_stat.c | 66 respawn_t *firstrespawn,*lastrespawn; variable 376 if (stat == lastrespawn) in RemoveRespawnStatic() 377 lastrespawn = stat->prev; in RemoveRespawnStatic() 544 {stat->prev = lastrespawn; in AddRespawnStatic() 545 lastrespawn->next = stat; in AddRespawnStatic() 549 lastrespawn = stat; in AddRespawnStatic() 568 lastrespawn = NULL; in InitStaticList()
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H A D | rt_stat.h | 193 extern respawn_t *firstrespawn,*lastrespawn;
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