/dports/misc/box2d/box2d-2.4.1/src/dynamics/ |
H A D | b2_island.cpp | 182 m_allocator->Free(m_velocities); in ~b2Island() 227 m_velocities[i].v = v; in Solve() 228 m_velocities[i].w = w; in Solve() 284 b2Vec2 v = m_velocities[i].v; in Solve() 285 float w = m_velocities[i].w; in Solve() 308 m_velocities[i].v = v; in Solve() 309 m_velocities[i].w = w; in Solve() 482 b2Vec2 v = m_velocities[i].v; in SolveTOI() 483 float w = m_velocities[i].w; in SolveTOI() 506 m_velocities[i].v = v; in SolveTOI() [all …]
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H A D | b2_contact_solver.cpp | 59 m_velocities = def->velocities; in b2ContactSolver() 170 float wA = m_velocities[indexA].w; in InitializeVelocityConstraints() 175 float wB = m_velocities[indexB].w; in InitializeVelocityConstraints() 290 m_velocities[indexA].v = vA; in WarmStart() 291 m_velocities[indexA].w = wA; in WarmStart() 292 m_velocities[indexB].v = vB; in WarmStart() 293 m_velocities[indexB].w = wB; in WarmStart() 602 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 603 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 604 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/ |
H A D | b2Island.cpp | 177 m_allocator->Free(m_velocities); in ~b2Island() 222 m_velocities[i].v = v; in Solve() 223 m_velocities[i].w = w; in Solve() 279 b2Vec2 v = m_velocities[i].v; in Solve() 280 float32 w = m_velocities[i].w; in Solve() 303 m_velocities[i].v = v; in Solve() 304 m_velocities[i].w = w; in Solve() 477 b2Vec2 v = m_velocities[i].v; in SolveTOI() 478 float32 w = m_velocities[i].w; in SolveTOI() 501 m_velocities[i].v = v; in SolveTOI() [all …]
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/dports/graphics/alembic/alembic-1.8.3/lib/Alembic/AbcGeom/ |
H A D | OPoints.h | 71 , m_velocities( iVelocities ) in m_positions() 84 , m_velocities( iVelocities ) in m_positions() 100 const Abc::V3fArraySample &getVelocities() const { return m_velocities; } in getVelocities() 102 { m_velocities = iVelocities; } in setVelocities() 116 m_velocities.reset(); in reset() 135 Abc::V3fArraySample m_velocities; variable
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H A D | IPoints.h | 64 Abc::V3fArraySamplePtr getVelocities() const { return m_velocities; } in getVelocities() 76 m_velocities.reset(); in reset() 87 Abc::V3fArraySamplePtr m_velocities; variable 184 { m_velocitiesProperty.get( oSample.m_velocities, iSS ); }
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H A D | OPolyMesh.h | 94 const Abc::V3fArraySample &getVelocities() const { return m_velocities; } in getVelocities() 96 { m_velocities = iVelocities; } in setVelocities() 126 m_velocities.reset(); in reset() 135 if( m_uvs.getVals() || m_normals.getVals() || m_velocities.getData() ) in isPartialSample() 151 Abc::V3fArraySample m_velocities; variable
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 52 m_velocities = def->velocities; in b2ContactSolver() 160 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 165 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 281 m_velocities[indexA].v = vA; in WarmStart() 282 m_velocities[indexA].w = wA; in WarmStart() 283 m_velocities[indexB].v = vB; in WarmStart() 284 m_velocities[indexB].w = wB; in WarmStart() 591 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 592 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 593 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 52 m_velocities = def->velocities; in b2ContactSolver() 160 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 165 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 281 m_velocities[indexA].v = vA; in WarmStart() 282 m_velocities[indexA].w = wA; in WarmStart() 283 m_velocities[indexB].v = vB; in WarmStart() 284 m_velocities[indexB].w = wB; in WarmStart() 591 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 592 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 593 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 54 m_velocities = def->velocities; in b2ContactSolver() 163 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 168 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 284 m_velocities[indexA].v = vA; in WarmStart() 285 m_velocities[indexA].w = wA; in WarmStart() 286 m_velocities[indexB].v = vB; in WarmStart() 287 m_velocities[indexB].w = wB; in WarmStart() 597 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 598 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 599 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 54 m_velocities = def->velocities; in b2ContactSolver() 163 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 168 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 284 m_velocities[indexA].v = vA; in WarmStart() 285 m_velocities[indexA].w = wA; in WarmStart() 286 m_velocities[indexB].v = vB; in WarmStart() 287 m_velocities[indexB].w = wB; in WarmStart() 597 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 598 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 599 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 55 m_velocities = def->velocities; in b2ContactSolver() 164 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 169 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 285 m_velocities[indexA].v = vA; in WarmStart() 286 m_velocities[indexA].w = wA; in WarmStart() 287 m_velocities[indexB].v = vB; in WarmStart() 288 m_velocities[indexB].w = wB; in WarmStart() 597 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 598 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 599 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 52 m_velocities = def->velocities; in b2ContactSolver() 161 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 166 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 282 m_velocities[indexA].v = vA; in WarmStart() 283 m_velocities[indexA].w = wA; in WarmStart() 284 m_velocities[indexB].v = vB; in WarmStart() 285 m_velocities[indexB].w = wB; in WarmStart() 592 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 593 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 594 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 55 m_velocities = def->velocities; in b2ContactSolver() 164 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 169 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 285 m_velocities[indexA].v = vA; in WarmStart() 286 m_velocities[indexA].w = wA; in WarmStart() 287 m_velocities[indexB].v = vB; in WarmStart() 288 m_velocities[indexB].w = wB; in WarmStart() 597 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 598 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 599 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 54 m_velocities = def->velocities; in b2ContactSolver() 163 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 168 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 284 m_velocities[indexA].v = vA; in WarmStart() 285 m_velocities[indexA].w = wA; in WarmStart() 286 m_velocities[indexB].v = vB; in WarmStart() 287 m_velocities[indexB].w = wB; in WarmStart() 597 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 598 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 599 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 54 m_velocities = def->velocities; in b2ContactSolver() 163 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 168 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 284 m_velocities[indexA].v = vA; in WarmStart() 285 m_velocities[indexA].w = wA; in WarmStart() 286 m_velocities[indexB].v = vB; in WarmStart() 287 m_velocities[indexB].w = wB; in WarmStart() 597 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 598 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 599 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Contacts/ |
H A D | b2ContactSolver.cpp | 52 m_velocities = def->velocities; in b2ContactSolver() 160 b2Vec2 vA = m_velocities[indexA].v; in InitializeVelocityConstraints() 165 b2Vec2 vB = m_velocities[indexB].v; in InitializeVelocityConstraints() 281 m_velocities[indexA].v = vA; in WarmStart() 282 m_velocities[indexA].w = wA; in WarmStart() 283 m_velocities[indexB].v = vB; in WarmStart() 284 m_velocities[indexB].w = wB; in WarmStart() 591 m_velocities[indexA].v = vA; in SolveVelocityConstraints() 592 m_velocities[indexA].w = wA; in SolveVelocityConstraints() 593 m_velocities[indexB].v = vB; in SolveVelocityConstraints() [all …]
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