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Searched refs:mainCel (Results 1 – 8 of 8) sorted by last modified time

/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/
H A Dselector.cpp227 FIND_SELECTOR(mainCel); in mapSelectors()
H A Dguest_additions.cpp902 writeSelector(_segMan, iconSpeech, SELECTOR(mainCel), iconCel); in restoreFromLauncher()
907 writeSelector(_segMan, iconText, SELECTOR(mainCel), iconCel); in restoreFromLauncher()
1564 writeSelectorValue(_segMan, sliderId, SELECTOR(mainCel), celNo); in restoreFromLauncher()
H A Dselector.h185 Selector mainCel; // for MGDX volume sync member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/
H A Dguest_additions.cpp1508 writeSelectorValue(_segMan, sliderId, SELECTOR(mainCel), celNo); in restoreFromLauncher()
H A Dselector.cpp226 FIND_SELECTOR(mainCel); in mapSelectors()
H A Dselector.h184 Selector mainCel; // for MGDX volume sync member
/dports/graphics/aseprite/aseprite-1.2.9/src/app/ui/editor/
H A Dmoving_cel_state.h32 Cel* mainCel() const { return m_mainCel; } in mainCel() function
H A Dmoving_cel_state.cpp93 m_cel = collect.mainCel(); in MovingCelState()