Searched refs:mainCel (Results 1 – 8 of 8) sorted by last modified time
/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/ |
H A D | selector.cpp | 227 FIND_SELECTOR(mainCel); in mapSelectors()
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H A D | guest_additions.cpp | 902 writeSelector(_segMan, iconSpeech, SELECTOR(mainCel), iconCel); in restoreFromLauncher() 907 writeSelector(_segMan, iconText, SELECTOR(mainCel), iconCel); in restoreFromLauncher() 1564 writeSelectorValue(_segMan, sliderId, SELECTOR(mainCel), celNo); in restoreFromLauncher()
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H A D | selector.h | 185 Selector mainCel; // for MGDX volume sync member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/ |
H A D | guest_additions.cpp | 1508 writeSelectorValue(_segMan, sliderId, SELECTOR(mainCel), celNo); in restoreFromLauncher()
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H A D | selector.cpp | 226 FIND_SELECTOR(mainCel); in mapSelectors()
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H A D | selector.h | 184 Selector mainCel; // for MGDX volume sync member
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/dports/graphics/aseprite/aseprite-1.2.9/src/app/ui/editor/ |
H A D | moving_cel_state.h | 32 Cel* mainCel() const { return m_mainCel; } in mainCel() function
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H A D | moving_cel_state.cpp | 93 m_cel = collect.mainCel(); in MovingCelState()
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