/dports/games/vavoom/vavoom-1.33/utils/fixmd2/ |
H A D | fixmd2.cpp | 89 mframe_t *frame = (mframe_t*)((vuint8*)model + model->ofsframes); in ScaleModel() 98 frame = (mframe_t*)((vuint8*)frame + model->framesize); in ScaleModel() 110 mframe_t *frame = (mframe_t*)((vuint8*)model + model->ofsframes); in ScaleModelNoOrigin() 116 frame = (mframe_t*)((vuint8*)frame + model->framesize); in ScaleModelNoOrigin() 128 mframe_t *frame = (mframe_t*)((vuint8*)model + model->ofsframes); in ShiftModel() 134 frame = (mframe_t*)((vuint8*)frame + model->framesize); in ShiftModel()
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/dports/games/vavoom/vavoom-1.33/utils/common/ |
H A D | fmd2defs.h | 80 struct mframe_t struct
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | d3d_poly.cpp | 657 mframe_t *pframedesc; in DrawAliasModel() 658 mframe_t *pnextframedesc; in DrawAliasModel() 700 pframedesc = (mframe_t*)((byte *)pmdl + pmdl->ofsframes + frame * pmdl->framesize); in DrawAliasModel() 701 pnextframedesc = (mframe_t*)((byte *)pmdl + pmdl->ofsframes + nextframe * pmdl->framesize); in DrawAliasModel()
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H A D | fmd2defs.h | 83 struct mframe_t struct
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H A D | r_model.cpp | 590 mframe_t *pframe; in Mod_SwapAliasModel() 710 pframe = (mframe_t *)((byte*)pmodel + pmodel->ofsframes); in Mod_SwapAliasModel() 746 pframe = (mframe_t*)((byte*)pframe + pmodel->framesize); in Mod_SwapAliasModel() 828 mframe_t *pframe = (mframe_t*)((byte*)pmdl + pmdl->ofsframes + in PositionModel()
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H A D | gl_model.cpp | 231 mframe_t* framedesc = (mframe_t*)((byte *)pmdl + pmdl->ofsframes + frame * pmdl->framesize); in DrawAliasModel() 232 …mframe_t* nextframedesc = (mframe_t*)((byte *)pmdl + pmdl->ofsframes + nextframe * pmdl->framesize… in DrawAliasModel()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_local.h | 409 mframe_t; typedef 414 mframe_t *frame;
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_local.h | 391 } mframe_t; typedef 396 mframe_t *frame;
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_local.h | 401 mframe_t; typedef 406 mframe_t *frame;
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_local.h | 409 mframe_t; typedef 414 mframe_t *frame;
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_local.h | 407 } mframe_t; typedef 413 mframe_t *frame;
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H A D | m_soldier.c | 45 mframe_t soldier_frames_stand1 [] = 82 mframe_t soldier_frames_stand3 [] = 130 mframe_t soldier_frames_stand4 [] = 212 mframe_t soldier_frames_walk1 [] = 250 mframe_t soldier_frames_walk2 [] = 287 mframe_t soldier_frames_run [] = 323 mframe_t soldier_frames_pain1 [] = 333 mframe_t soldier_frames_pain2 [] = 345 mframe_t soldier_frames_pain3 [] = 368 mframe_t soldier_frames_pain4 [] = [all …]
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H A D | m_float.c | 64 mframe_t floater_frames_stand1 [] = 121 mframe_t floater_frames_stand2 [] = 221 mframe_t floater_frames_attack1 [] = 240 mframe_t floater_frames_attack2 [] = 270 mframe_t floater_frames_attack3 [] = 309 mframe_t floater_frames_death [] = 327 mframe_t floater_frames_pain1 [] = 339 mframe_t floater_frames_pain2 [] = 352 mframe_t floater_frames_pain3 [] = 369 mframe_t floater_frames_walk [] = [all …]
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H A D | m_boss31.c | 64 mframe_t jorg_frames_stand []= 147 mframe_t jorg_frames_run [] = 170 mframe_t jorg_frames_start_walk [] = 180 mframe_t jorg_frames_walk [] = 199 mframe_t jorg_frames_end_walk [] = 223 mframe_t jorg_frames_pain3 [] = 253 mframe_t jorg_frames_pain2 [] = 261 mframe_t jorg_frames_pain1 [] = 269 mframe_t jorg_frames_death1 [] = 324 mframe_t jorg_frames_attack2 []= [all …]
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H A D | m_mutant.c | 63 mframe_t mutant_frames_stand [] = 140 mframe_t mutant_frames_idle [] = 171 mframe_t mutant_frames_walk [] = 212 mframe_t mutant_frames_run [] = 267 mframe_t mutant_frames_attack [] = 357 mframe_t mutant_frames_jump [] = 440 mframe_t mutant_frames_pain1 [] = 450 mframe_t mutant_frames_pain2 [] = 461 mframe_t mutant_frames_pain3 [] = 535 mframe_t mutant_frames_death1 [] = [all …]
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H A D | m_tank.c | 61 mframe_t tank_frames_stand []= 108 mframe_t tank_frames_start_walk [] = 117 mframe_t tank_frames_walk [] = 138 mframe_t tank_frames_stop_walk [] = 160 mframe_t tank_frames_start_run [] = 169 mframe_t tank_frames_run [] = 190 mframe_t tank_frames_stop_run [] = 228 mframe_t tank_frames_pain1 [] = 237 mframe_t tank_frames_pain2 [] = 247 mframe_t tank_frames_pain3 [] = [all …]
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H A D | m_boss32.c | 54 mframe_t makron_frames_stand []= 124 mframe_t makron_frames_run [] = 170 mframe_t makron_frames_walk [] = 198 mframe_t makron_frames_pain6 [] = 230 mframe_t makron_frames_pain5 [] = 239 mframe_t makron_frames_pain4 [] = 248 mframe_t makron_frames_death2 [] = 348 mframe_t makron_frames_death3 [] = 373 mframe_t makron_frames_sight [] = 423 mframe_t makron_frames_attack4[]= [all …]
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H A D | m_supertank.c | 49 mframe_t supertank_frames_stand []= 120 mframe_t supertank_frames_run [] = 148 mframe_t supertank_frames_forward [] = 236 mframe_t supertank_frames_pain3 [] = 245 mframe_t supertank_frames_pain2 [] = 254 mframe_t supertank_frames_pain1 [] = 263 mframe_t supertank_frames_death1 [] = 315 mframe_t supertank_frames_attack4[]= 326 mframe_t supertank_frames_attack3[]= 358 mframe_t supertank_frames_attack2[]= [all …]
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H A D | m_berserk.c | 32 mframe_t berserk_frames_stand [] = 47 mframe_t berserk_frames_stand_fidget [] = 84 mframe_t berserk_frames_walk [] = 131 mframe_t berserk_frames_run1 [] = 163 mframe_t berserk_frames_attack_spike [] = 185 mframe_t berserk_frames_attack_club [] = 209 mframe_t berserk_frames_attack_strike [] = 261 mframe_t berserk_frames_pain1 [] = 271 mframe_t berserk_frames_pain2 [] = 333 mframe_t berserk_frames_death1 [] = [all …]
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H A D | m_flipper.c | 25 mframe_t flipper_frames_stand [] = 39 mframe_t flipper_frames_run [] = 75 mframe_t flipper_frames_run_start [] = 92 mframe_t flipper_frames_walk [] = 126 mframe_t flipper_frames_start_run [] = 141 mframe_t flipper_frames_pain2 [] = 151 mframe_t flipper_frames_pain1 [] = 174 mframe_t flipper_frames_attack [] = 247 mframe_t flipper_frames_death [] =
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H A D | m_flyer.c | 49 mframe_t flyer_frames_stand [] = 100 mframe_t flyer_frames_walk [] = 150 mframe_t flyer_frames_run [] = 218 mframe_t flyer_frames_start [] = 229 mframe_t flyer_frames_stop [] = 266 mframe_t flyer_frames_rollleft [] = 280 mframe_t flyer_frames_pain3 [] = 289 mframe_t flyer_frames_pain2 [] = 298 mframe_t flyer_frames_pain1 [] = 312 mframe_t flyer_frames_defense [] = [all …]
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H A D | m_infantry.c | 29 mframe_t infantry_frames_stand [] = 62 mframe_t infantry_frames_fidget [] = 122 mframe_t infantry_frames_walk [] = 144 mframe_t infantry_frames_run [] = 167 mframe_t infantry_frames_pain1 [] = 182 mframe_t infantry_frames_pain2 [] = 308 mframe_t infantry_frames_death1 [] = 334 mframe_t infantry_frames_death2 [] = 364 mframe_t infantry_frames_death3 [] = 486 mframe_t infantry_frames_duck [] = [all …]
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H A D | m_insane.c | 49 mframe_t insane_frames_stand_normal [] = 60 mframe_t insane_frames_stand_insane [] = 95 mframe_t insane_frames_uptodown [] = 144 mframe_t insane_frames_downtoup [] = 168 mframe_t insane_frames_jumpdown [] = 179 mframe_t insane_frames_down [] = 245 mframe_t insane_frames_walk_normal [] = 296 mframe_t insane_frames_stand_pain [] = 334 mframe_t insane_frames_crawl [] = 349 mframe_t insane_frames_crawl_pain [] = [all …]
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H A D | m_hover.c | 46 mframe_t hover_frames_stand [] = 81 mframe_t hover_frames_stop1 [] = 95 mframe_t hover_frames_stop2 [] = 108 mframe_t hover_frames_takeoff [] = 143 mframe_t hover_frames_pain3 [] = 157 mframe_t hover_frames_pain2 [] = 174 mframe_t hover_frames_pain1 [] = 207 mframe_t hover_frames_land [] = 253 mframe_t hover_frames_walk [] = 293 mframe_t hover_frames_run [] = [all …]
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_local.h | 455 } mframe_t; typedef 461 mframe_t *frame;
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